Doctor Project by andrewkschwartz
Card Strategy Game - Vaccinate aliens to mutatte their babies and watch them fight.
Game was made in unity, some features had to be left out so some of the cards don't work as intended, but the core functionality is there and it's pretty funny to watch the action unfold.
Game Notes:
With this game I decided to experiment with how much information was provided to the player. I left out descriptions of each card in the hope that players would experiment and try out different combos. Unfortunately, due to some of the functionality being left out and the interface getting squished in the web player it's really hard to see what is going on. So I'll give a description of each card below.
-1/+1 arm : adds or subtracts an arm , this decreases/increases damage
arm
peg leg : gives an alien a peg leg, if an alien gets two peg legs, it cannot walk
+1 eye : adds an eye
+1 eyepatch : puts an eyepatch on an aliens eye
big eye : makes an aliens eyes really big (bigger than a patch)
laser vision : alien shoots lasers from uncovered eyes (range damage, unimplemented)
cross eyes : aliens lasers misfire, hurts self
+1 nose : adds a nose
nose hair : clogs a nose
allergies : smells hurt alien
nose vision : alien is able to see with an unclogged nose
body odor : alien produces awful stench (unimplemented)
gas : alien moves more quickly, produces stench (unimplemented)
+1/-1 health : increases or decreases aliens health
Unfortunately, I wasn't able to add the functionality for all the cards, so the eyepatches, laser vision, body odor and fart cards don't do much when it gets down to the actual fight.
Going to the unity web player somehow messed with the layout, so it doesn't look as pretty as it did in development :(, you should still be able to play the game though! Or download the source and check it out on windows, there should be an .exe in there.
If you liked this game, or it confused or, or made you curious, and you want to let me know, contact through my site www.portent.space . This is the site for the game I am currently working on!
Game was made in unity, some features had to be left out so some of the cards don't work as intended, but the core functionality is there and it's pretty funny to watch the action unfold.
Game Notes:
With this game I decided to experiment with how much information was provided to the player. I left out descriptions of each card in the hope that players would experiment and try out different combos. Unfortunately, due to some of the functionality being left out and the interface getting squished in the web player it's really hard to see what is going on. So I'll give a description of each card below.
-1/+1 arm : adds or subtracts an arm , this decreases/increases damage
arm
peg leg : gives an alien a peg leg, if an alien gets two peg legs, it cannot walk
+1 eye : adds an eye
+1 eyepatch : puts an eyepatch on an aliens eye
big eye : makes an aliens eyes really big (bigger than a patch)
laser vision : alien shoots lasers from uncovered eyes (range damage, unimplemented)
cross eyes : aliens lasers misfire, hurts self
+1 nose : adds a nose
nose hair : clogs a nose
allergies : smells hurt alien
nose vision : alien is able to see with an unclogged nose
body odor : alien produces awful stench (unimplemented)
gas : alien moves more quickly, produces stench (unimplemented)
+1/-1 health : increases or decreases aliens health
Unfortunately, I wasn't able to add the functionality for all the cards, so the eyepatches, laser vision, body odor and fart cards don't do much when it gets down to the actual fight.
Going to the unity web player somehow messed with the layout, so it doesn't look as pretty as it did in development :(, you should still be able to play the game though! Or download the source and check it out on windows, there should be an .exe in there.
If you liked this game, or it confused or, or made you curious, and you want to let me know, contact through my site www.portent.space . This is the site for the game I am currently working on!
| Web | http://andrewkschwartz.itch.io/doctor-project |
| Source | https://www.dropbox.com/s/oil9270s04i0b40/Game03.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=51251 |
Ratings
| Coolness | 40% | 1667 |
| Overall | 2.55 | 1027 |
| Audio | 2.86 | 463 |
| Fun | 1.95 | 1102 |
| Graphics | 2.29 | 967 |
| Humor | 2.44 | 699 |
| Innovation | 2.89 | 695 |
| Mood | 2.16 | 995 |
| Theme | 2.89 | 870 |
Feedback
Celt
20. Apr 2015 · 17:55 UTC
I don't get it, but i like the music :)
thumbgarden
20. Apr 2015 · 17:57 UTC
Cool idea!
NAL
20. Apr 2015 · 17:57 UTC
Can't say I'm too sure what's going on with this - I apply some stuff I don't really understand to each of the two enemies (is this a local two-player game?), then at the fight, they flail around a bit and then both die. Happened every time I played it. Seems like a neat idea though, and it was funny to see!
gillyadrien
21. Apr 2015 · 06:24 UTC
Same here, not too sure what's going on. But hey, the music is nice and the concept is cool. It'd be interesting to see how this game would change with more time. :p
ProjectX593
22. Apr 2015 · 05:32 UTC
I have no idea whats going on :x
Bsevers18
22. Apr 2015 · 05:38 UTC
bit hard to tell how my card choices effect the ending fight. But I feel I was kinda starting to get what was going on. Just could have been made more clear
DKoding
22. Apr 2015 · 19:52 UTC
Did not understand that game at all
Pierrec
27. Apr 2015 · 15:39 UTC
The game is flawed on a lot on levels, but the idea is pretty cool and the alien fighting scenes funny (I wish they could do more). I'd like to play a post-compo version of this, with more features
steboots
03. May 2015 · 23:49 UTC
Can't rate this game. I had some kind of mouse glitch that turned my cursor into a large texture mapish kind of thing, and had not a clue what was going on. Like the idea, wish I could have played
waveformmodulations
08. May 2015 · 22:51 UTC
This game had us chuckling. The music was very fitting.
Jupiter_Hadley
12. May 2015 · 23:37 UTC
Cool concept, quite the fun aliens! :P I included it in part 10 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/3cEj0moqZLI