Bread Ninja by GanonsSpirit

[raw]
made by GanonsSpirit for LD32 (COMPO)
In Bread Ninja, you play as Vittle Victual, a vassal of Lord Breadbaker. He has deemed neighboring duchy owner, Duke Fishmin, too dangerous to live, so he sends you to assassinate him.

Menus are controlled with the mouse.
Left and Right arrow keys control movement. Up arrow is jump. Down arrow activates ovens.
Z swings baguette. X throws Muffin. C uses flour smokescreen.
S eats muffin. D eats flour.

Features: 4 levels. 2 bosses. Unlimited fun!

Version 1.0.1 released. Changes:

-Fixed a bug where you could eat items despite not having any.
-Fixed a bug where you could get stuck and be unable to progress in some places.
-Fixed a bug where muffins wouldn't explode on the final boss.

Ratings

Coolness 71% 3
Overall 2.79 889
Fun 2.92 676
Graphics 2.45 894
Humor 3.47 187
Innovation 2.66 848
Mood 2.62 805
Theme 3.66 295

Feedback

nicklink483
20. Apr 2015 · 03:27 UTC
Lol My favorite part was the Fishmin boss fight. His moves were well coordinated!
OmnipotentPotatoDEV
20. Apr 2015 · 05:06 UTC
Lol -- nice.

I'm drawing a blank on giving any feedback. xD

The menu screen was so awesome. :P
mike1101
20. Apr 2015 · 08:54 UTC
Oh that's so funny. Great use of the theme.

It's a bit sticky - Moving is really awkward ... I love the art. Though how to win isn't obvious ...
snesgaard
20. Apr 2015 · 19:15 UTC
Best menu screen I have seen all year.

Couldn't get the game itself to run with Wine on Linux unfortunately :(
Mental Atrophy
20. Apr 2015 · 21:24 UTC
The title screen alone is pretty hilarious and this is probably the only ninja game ever made where you can also bake muffins. Cheers.

A few things to consider: Baguette range is very short so you have to get uncomfortably close to things to attack them. Also, for a ninja the character moved pretty slowly and stiffly. It seems like you might be tying input directly to movement, though I could be wrong, but consider tying acceleration to input instead. Holding left/right would then increase the character's x-velocity up to a set maximum. Then, when not holding a direction key have velocity decrease by some amount of friction. You'll want to tweak the acceleration/friction values until they feel just right--too low and your character will feel like they're on ice. I find this sort of movement makes action games feel a lot better to play and not so stiff.
Super Hamster
20. Apr 2015 · 23:03 UTC
I feel like the movement is a bit so making the game have not really enough action. Also the combat system felt a little awkward to me.
Red_Fan games
21. Apr 2015 · 00:37 UTC
Programmer Art :)
Alexander Ramsay-Baggs
21. Apr 2015 · 00:42 UTC
That. That was what I needed in my life. Thank you.
GTA LUDUM V
21. Apr 2015 · 05:57 UTC
Ninja with a bread, very unconventional.
MobsterSquirrel
21. Apr 2015 · 06:07 UTC
Hahaha the shark dog was great!
eddynardo
21. Apr 2015 · 20:22 UTC
Cool theme!Really like the first picture i laughed so much!!!
frosty
22. Apr 2015 · 04:08 UTC
Very creative! Too bad I'm just as bad at baking in your game as I am in real life. =)
fauge
23. Apr 2015 · 04:16 UTC
Graphics could be better
ChuiGum
24. Apr 2015 · 05:09 UTC
Perfect for the theme, some nice graphics too. Great game overall!
arkelite
25. Apr 2015 · 04:24 UTC
Gameplay was not bad, graphics could be a little better.
Omiya Games
09. May 2015 · 03:20 UTC
I'm surprised with the amount of content in the game, although that may be because of its difficulty. Ultimately, found it to be interesting in certain implementations (ovens to regenerate more weapons, weapons used as consumables) that could have used a little more tweaking. For example, it's weird that both flour and muffins consume the same amount of yeast. Additionally, enemies can hurt you for two hearts, yet consumables only recover one: this makes the game a little too difficult.

I highly recommend making the ninja move faster, and fall faster. It'll also be great if you add strategies on taking out archers.
jojocanard
09. May 2015 · 09:53 UTC
Very fun
Jupiter_Hadley
11. May 2015 · 12:56 UTC
Quite the silly and fun game! I included it in part 8 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/Fg_0-yj__pU