The Penanggalan! by Beavl

[raw]
made by Beavl for LD32 (JAM)
Behold… The Penanggalan!

A floating head and entrails time travelling vampire summoned to eat baby monsters and stop genocide throughout history.

Featuring the E.F.A! (Experimental Folklore Agency).

Made by Beavl + Ruppel.

Ratings

Coolness 32% 1952
Overall(Jam) 3.63 181
Audio(Jam) 3.28 277
Fun(Jam) 3.84 72
Graphics(Jam) 3.16 585
Humor(Jam) 2.67 603
Innovation(Jam) 3.47 274
Mood(Jam) 3.82 90
Theme(Jam) 3.67 301

Feedback

emmelineprufrock
21. Apr 2015 · 01:16 UTC
Very interesting. It was an interesting take on the concept, and a kind of puzzle experience I was not expecting from the introduction.
Caio Varalta
21. Apr 2015 · 11:35 UTC
The game design of this game is kinda interesting. Cool puzzles that grows harder and harder.
Really good game!
handkor
21. Apr 2015 · 19:24 UTC
Fun puzzle game, good job, love your cover art.
For some reason the levels remind me of Tutankhamun on atari.
dvdfu
23. Apr 2015 · 02:30 UTC
Cool mechanics, and love the cover art! Also really cool to see someone use puzzle script.
devilright
23. Apr 2015 · 02:49 UTC
Excellent mood and awesome cartridge art! Is the red rope thingy the entrails?
🎤 Beavl
23. Apr 2015 · 02:53 UTC
Yes it is! (5x5 puzzlescript style!)
Somnium
23. Apr 2015 · 03:21 UTC
I really liked the game! Good puzzles, and the game felt very polished. The music was a good fit as well.
Teesquared
23. Apr 2015 · 04:07 UTC
Fun puzzler and nice beats. Penangalious. Entrails - functional and tasty too. Yum.
Zarkith
23. Apr 2015 · 12:46 UTC
So that was... a thing... that I played... o_o

...and loved. :>
ShaunJS
30. Apr 2015 · 19:10 UTC
Cool! Some interesting puzzle design! Took a moment for it to kick in that there was gravity and I wasn't technically looking at a 'top down' game. Interesting take on movement.

There were a few strange level design elements where some of the spike/block puzzles weren't necessary to complete? Unless they lead to optional stuff I was unaware of. Other than that it seemed pretty solidly put together! Good job!
Eggplant
01. May 2015 · 23:28 UTC
A very interesting concept. I really like it! Good job!
Draknek
10. May 2015 · 18:35 UTC
This is kinda buggy: I overwrite the spikes if I move towards them from behind.
🎤 Beavl
11. May 2015 · 14:38 UTC
Yeah, @draknek! That is a bug, but also a super secret!

Note: We are thinking about making a post-compo version with more levels and some bug fixes but not less secrets :)