Tic-Tac-Blow by Bardikus
Hello,
This is my second Ludum Dare. I didn't dedicate as much time as with my first entry a few months ago so I don't expect to be higher in Overall.
Engine: GameMaker
Art: GameMaker sprite editor + free version of PyxelEdit
Controls:
-left/right arrow keys = movement
-Z = jump
-X = place X or O
-R = restart
Goal:
Survive as long as possible by removing the bombs.
You remove the bombs by getting straight-3 lines of either X or O.
The little guy you play with places X and O in alternation on the square he is on.
Edit: I added .exe file. I am terribly sorry for putting people through the horrendous installer for the game. I had no idea GameMaker can also make standalone .exe files. I guess you learn something new everyday
This is my second Ludum Dare. I didn't dedicate as much time as with my first entry a few months ago so I don't expect to be higher in Overall.
Engine: GameMaker
Art: GameMaker sprite editor + free version of PyxelEdit
Controls:
-left/right arrow keys = movement
-Z = jump
-X = place X or O
-R = restart
Goal:
Survive as long as possible by removing the bombs.
You remove the bombs by getting straight-3 lines of either X or O.
The little guy you play with places X and O in alternation on the square he is on.
Edit: I added .exe file. I am terribly sorry for putting people through the horrendous installer for the game. I had no idea GameMaker can also make standalone .exe files. I guess you learn something new everyday
| Windows | https://www.dropbox.com/sh/ik3gawvmau3v78e/AADjYcLgVMjUAl8uYdYSJmJaa?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=45211 |
Ratings
| Coolness | 49% | 1305 |
| Overall | 2.96 | 739 |
| Fun | 2.71 | 832 |
| Innovation | 3.57 | 244 |
| Theme | 3.14 | 728 |
It's an innovative idea. I don't like the way the platforming is implemented. It is way too hard to get from bottom to top. By the time you reach the tile you need, the bombs are already exploding.
A first step would be to replace the double jump by a single high jump and make one way platforms.
- Sound ! (obviously :-))
- Make jumps higher or change you level design a little bit. Some jumps are really hard, or impossible.
Great submission anyway !
The more important issue is that you can replace a sign in the same square. So the winning strategy is to only put X or O in all squares. You would just take a single path that goes through all 9 squares and put the X in each of them. If you can make the whole cycle faster than the timer for the bomb, it's impossible to loose.
but a little hard to win...lol...
I really hope that you will develop the idea postcompo. Good job!