Eye in the Sky by OnePixelMonster
*NOTE: You can play solo on the keyboard. Use asdw for Guy and the arrows +rshift for the Eye)
Eye In The Sky is an very unusual two player coop action rpg.
The unconventional weapon is a magnifying glass. It is also what you see the game through; the dungeon, the avatar and the monsters are all tiny (ant size, really) and need magnification. Its like playing in a minimap :)
Both players use the same controller, at the same time. Any XBox-like controller will do.
Player One controls Guy the Unlucky, a cursed adventurer lost in a dark dungeon. Player Two controls The Eye, an ancient artifact bound to Guy the Unlucky. Guy depends on the Eye for protection and light. The Eye depends on Guy to pick up ammunition for its deadly ray.
It can be played solo, but you'd be missing out on the experience. So whip out your controller, grab a friend and give it a try :)
EXPECT BUGS!!!!
Notes: keyboard is supported as well... but its nowhere near as fun. Unless you use it WITH the controller... It was suppose to be a compo, but I ran out of time. So jam it is!
TOOLS
-Unity5 with C#. No imports. No code base.
-Photoshop CC
-VoxelMagic (love!)
-LabShirp
-Audacity
Eye In The Sky is an very unusual two player coop action rpg.
The unconventional weapon is a magnifying glass. It is also what you see the game through; the dungeon, the avatar and the monsters are all tiny (ant size, really) and need magnification. Its like playing in a minimap :)
Both players use the same controller, at the same time. Any XBox-like controller will do.
Player One controls Guy the Unlucky, a cursed adventurer lost in a dark dungeon. Player Two controls The Eye, an ancient artifact bound to Guy the Unlucky. Guy depends on the Eye for protection and light. The Eye depends on Guy to pick up ammunition for its deadly ray.
It can be played solo, but you'd be missing out on the experience. So whip out your controller, grab a friend and give it a try :)
EXPECT BUGS!!!!
Notes: keyboard is supported as well... but its nowhere near as fun. Unless you use it WITH the controller... It was suppose to be a compo, but I ran out of time. So jam it is!
TOOLS
-Unity5 with C#. No imports. No code base.
-Photoshop CC
-VoxelMagic (love!)
-LabShirp
-Audacity
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.25 | 493 |
| Fun(Jam) | 3.12 | 479 |
| Graphics(Jam) | 2.96 | 667 |
| Humor(Jam) | 2.65 | 613 |
| Innovation(Jam) | 3.88 | 79 |
| Mood(Jam) | 3.11 | 490 |
| Theme(Jam) | 3.51 | 407 |
i had sometimes the problem, that the view drifted to the left. i guess it's because the joystick of my controller don't return to the center 100%. A bit more tollerance in the camera moving script should fix that.
hard to kill ants after the yellow key :)
Nice work
Anyway, these are details, it's a good game overall, nice job!
Can't wait for the full polished version of this if you're going to make one! Although, this looks quite polished already.