Walkmask by napoleon
use the mouse + use headphones
made in 5 hours for ludum dare 32
note : if it seems to run out of the theme a little, please not that your only weapon here is your kindness. an unusual weapon indeed !
another note : if you dont figure out what the last person says, he says that he wants to go and he is already suffering here. he wants to go.
anyways, enjoy playing this short game.
made in 5 hours for ludum dare 32
note : if it seems to run out of the theme a little, please not that your only weapon here is your kindness. an unusual weapon indeed !
another note : if you dont figure out what the last person says, he says that he wants to go and he is already suffering here. he wants to go.
anyways, enjoy playing this short game.
| Web | http://gamejolt.com/games/other/walkmask/60993/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=52484 |
Ratings
| Coolness | 32% | 1952 |
| Overall(Jam) | 2.68 | 926 |
| Audio(Jam) | 2.74 | 520 |
| Fun(Jam) | 2.37 | 942 |
| Graphics(Jam) | 3.42 | 450 |
| Humor(Jam) | 2.69 | 590 |
| Innovation(Jam) | 2.89 | 641 |
| Mood(Jam) | 3.17 | 442 |
| Theme(Jam) | 3.21 | 624 |
visit my game: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
To short.
I really like experimental games, the childish voices and art made quite an impression! Are those your children? :)
I'd have liked some little bit of feedback when touching a character with a gift to make it clear that the act of giving was what moved the scene on as I didn't realise this at first.
Thoughtful and idiosyncratic - I like!
Thanks for the kind feedback, much appreciated. The game has a much deeper meaning than giving. The whole explanation of this game can be read here : http://gamejolt.com/games/walkmask/news/the-meaning-of-this-game/54373/