Sand Blower by babilounet

[raw]
made by babilounet for LD32 (COMPO)
The player found a "Sand blower" on the beach and he decided to use it. The blow pushes you on the sea leaving a sand path behind you. Collect bags before you run out of sand!

Move with WASD - ZSQD - Arrows.

Ratings

Coolness 66% 3
Overall 3.20 526
Audio 3.45 161
Fun 3.55 195
Graphics 2.91 644
Humor 3.03 391
Innovation 2.75 787
Mood 3.11 407
Theme 3.03 806

Feedback

benmcnelly
20. Apr 2015 · 20:37 UTC
I really appreciate the details like the menu elements being style well. I think next year I want to try a .js game!
Paulozz
20. Apr 2015 · 20:38 UTC
Snakes like are always fun ^^
jordyadan
20. Apr 2015 · 20:42 UTC
Fun game, very well implemented.
Ossi
20. Apr 2015 · 20:42 UTC
I really like how you put a spin on the game snake. The controls are really responsive and it feels very fast paced. Very catchy background music and using your weapon to travel is very unconventional! Very well done!
Lyxilion
20. Apr 2015 · 20:43 UTC
Nice idea good game :)
Qui
20. Apr 2015 · 21:37 UTC
Fun one and well made. I love the music.
CarlsonAndPeeters
20. Apr 2015 · 21:38 UTC
Great stuff! Love the spin on Snake. Its a game I actually want to keep playing and improve my score in.
Ilseroth
20. Apr 2015 · 21:42 UTC
Fun little iteration of the classic "snake" game.

Sorry couldn't judge sound, playing while in class >.>
Pibeex
20. Apr 2015 · 21:43 UTC
Nice little game. I wish it was smoother though, but I guess that's part of the retro feel.
sawyerWeld
21. Apr 2015 · 16:57 UTC
I like the style in this game! Although im not sure how this is a weapon
Fluffy Tigers in the Sky
21. Apr 2015 · 17:00 UTC
Hey there! It seems I'm to stupid to play your game :(. No matter what direction I try to move, I die immediately and am back at the start Screen. Am I missing something? The idea with the sand blower at the beach is pretty funny and matches well the theme.
Smokeylope
21. Apr 2015 · 17:01 UTC
Nice idea and a fresh take on snake. The graphics and music are great.
shatley123
21. Apr 2015 · 17:01 UTC
Fun game. Liked the art, except maybe the character. I think if he was a little larger it would look better.
bpvelloso
21. Apr 2015 · 17:02 UTC
Nice game!!! Fun, lots of fun! I just think you can put some jet skis and boats, than the player can make them sink and the "weapon" concept will be best applied.
Hamsternator
21. Apr 2015 · 18:03 UTC
Enjoyable game =)
Interesting twist on the snake-formula with the limited movement but it did make the game more interesting. Well done =)
Mental Atrophy
22. Apr 2015 · 03:59 UTC
Good snake-like gameplay. I think separating the camera/viewport logic from the tile coordinates would make it feel better to play, having it lerp to the player's location rather than snapping to that immediate tile. Very catchy music and some nice graphical touches like having the sand tiles smooth out their edges when adjacent to each other.
nonetheless
22. Apr 2015 · 20:21 UTC
Did I just play snake? :)
Kasmilus
23. Apr 2015 · 15:18 UTC
Great game, I would play more if screen would move smoothly. Now, after 10 minutes my eyes hurt :D
clegamecoop
24. Apr 2015 · 01:07 UTC
I like your take on the old snake game. Sand is indeed an interesting weapon. Reminds me of old Nintendo games. Would be fun as a set of mini game. Nice work.
Erkberg
24. Apr 2015 · 12:54 UTC
Nice adaption of the snake formula. Graphics, music, the frantic gameplay - it all melds together into an enjoyable whole. Good job!
Steven Colling
26. Apr 2015 · 13:51 UTC
Very fun and addictive game. Enjoyed the hard mode and my highest score was about 7000. The controls are somehow a bit problematic. Not sure how to explain it. Sometimes I'm sure I pressed the button at the right time but still missed the row I wanted to enter by one (or so). Good job anyway!