Kiwi Jelly Boy by boddiul

[raw]
made by boddiul for LD32 (COMPO)
The game is about adventures of Jelly Boy. Mr. Salty stole potions of Banana-Wizard and you have to help him get them back! Get through the sweet castle and avoid of crazy cupcakes and ice cream!

The point of the game is that you are your own weapon. Jelly Boy shoots with his own gelatin, loosing his health points (mass). Avoid of loosing too much gelatin and collect little pieces of jelly. Complete 3 levels and kill the boss!



Controls:
R - Restart the level
WASD - Move
LMB - Shoot
ESC - EXIT GAME
SPACE - Skip the intro (not recommended)
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Made in Game Maker 8.1
Sounds: SFXR
Music : Bosca Ceoil
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version 1.0:
http://www.mediafire.com/download/peap2xuaudq4242/kiwi.exe

version 1.1: Download link for Windows
*Fixed some lags
*Faster strafe

Ratings

Coolness 100% 1
Overall 3.59 204
Audio 3.12 326
Fun 3.53 206
Graphics 3.18 464
Humor 3.24 290
Innovation 3.25 453
Mood 3.26 286
Theme 3.69 274

Feedback

EwChap
20. Apr 2015 · 04:21 UTC
Really neat game. Using yourself as the weapon was a great idea. I like the changing simple music for this too. I think you hit the theme spot on. The whole taking care of your shots "must hit" kind of mentality really makes it even more interesting.

Great Work.
ViliX64
20. Apr 2015 · 07:24 UTC
I love these kind of 'labyrint'games. Really fun to play!
Nanolotl
20. Apr 2015 · 07:27 UTC
A nice concept. I liked the design of the HUD and enemies. It seemed to lag quite badly at times though.
minnouu
20. Apr 2015 · 07:33 UTC
Really great game, the balance between using yourself as ammo and not dying is really well done. Strafing is a bit slow and awkward, but other than that the controls are tight and the game plays well.
10FingerArmy
20. Apr 2015 · 07:33 UTC
This is awesome! I played again and again every time trying to be as precise as possible when shooting so that I don't melt. That is a cool mechanic! I didn't make it to the final boss though, a bit too hard for me :-(
🎤 boddiul
20. Apr 2015 · 07:41 UTC
Thanks for reviews! I think i fixed the lag problem, and its less laggy now.
And a strafe is a little faster now.
LTPATS
20. Apr 2015 · 08:23 UTC
This was awesome! Love the overall aesthetic and sprite animations. The music was repetitive but catchy. In addition to that the mechanics were really interesting and unique. The shrinking effect really added a lot. Overall I thought it was great, nice job!
Wusakko
20. Apr 2015 · 08:39 UTC
All elements that game needs.
texdata
20. Apr 2015 · 09:08 UTC
nice dungeon shooter with nice simplistic music
mike1101
20. Apr 2015 · 09:39 UTC
Ok. So the more you shoot ... You're actually shooting your own body ? Interesting ...

I couldn't really follow what was going on at the start. And what ... on earth is going on - Why am I talking to a banana ? And why am I, like, a green gingerbread man ? Bit creepy ...

The game itself is nice enough. Couldn't really get anywhere without dying - How do you jump over the ravine ?
Tasteslikefuture
20. Apr 2015 · 18:18 UTC
Super nifty! I love the aesthetics, and using the player's mass in place of a traditional "ammo" meter fit the theme super well. Very unique, and tons of fun. Great work!
kyyrma
20. Apr 2015 · 18:23 UTC
Good use of the theme. Nice touch with the character getting smaller as he spends gelatin. Great humour too!
gene-z
21. Apr 2015 · 12:40 UTC
kkkk hilarious,, very good game
Lo-X
21. Apr 2015 · 12:54 UTC
Awesome. I played it on linux with wine. It reminded me of the first games I ever played which were in that kind of mazes too. I just would have liked to have music and sounds.
napoleon
21. Apr 2015 · 20:14 UTC
Awesome game, I loved it.
Darek Greenly
21. Apr 2015 · 20:16 UTC
I have no idea why but the game laggs so much I couldn't properly play it :( ~2 FPS
Hit me up on Twitter or something if you have remedy (i have quite beefy PC)
(no negative vote of course)
napoleon
21. Apr 2015 · 20:17 UTC
Gave it a high rating
ElectroYak
21. Apr 2015 · 20:18 UTC
I really like the theme, great idea
OrangeSpikyGames
21. Apr 2015 · 20:19 UTC
I love the ammo system, very nostalgic and cool art. Great job!
Shimmergloom
22. Apr 2015 · 09:34 UTC
Pretty cool game, the intro felt a bit unnecessarily long though.
chikun Dev Team
22. Apr 2015 · 15:49 UTC
This game is like 'Doom' with diabetes.
goerp
22. Apr 2015 · 18:59 UTC
A crosshair, my kingdom for a crosshair!
I actually liked this!
The title was good, the wacky idea was great. Ik liked the sound effects of the intro (very funny).

But not easy, because you don't have a crosshair. And death is not far away.

The only thing I did not like so much, was the music. I think it might even be better if you just used more of the sound effects (those were great!)
Acuity
25. Apr 2015 · 07:56 UTC
I liked the intro video lol
Stechas
25. Apr 2015 · 08:03 UTC
This game puts me in good mood and intro was fenomenal of course :D
Ludonaut
26. Apr 2015 · 20:00 UTC
Super cool game, love the aesthetic.
Qui
26. Apr 2015 · 20:01 UTC
Putting 2d sprites à la Wolfenstein is an excellent idea. I love it!
Jupiter_Hadley
27. Apr 2015 · 20:43 UTC
Really neat game! Super well done. I included it in part 6 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/Q11RJey0954
John Vanis
29. Apr 2015 · 15:10 UTC
strange game, but little funny
TheGreenTie
30. Apr 2015 · 17:38 UTC
Cleared the game. Pretty fun while it lasted.
Marcos Rodrigues
01. May 2015 · 07:39 UTC
Wow, nice DOOM-esque game! Loved the graphics and the non-sense mood!
jk5000
05. May 2015 · 09:18 UTC
A fun idea, in a nice simple game. A bit too few shots before you die.