Unconventional Convention by Recursiveanomaly

[raw]
made by Recursiveanomaly for LD32 (COMPO)
Instructions:

As described by one of the comments this game is Chess, the RPG.

Each turn you can move two units.
Each time you move a unit, it can attack any enemy adjacent to it. Good luck!.


Description:

Welcome to the fifth annual World Expo Game and Comic Convention.

Since you didn't register ahead of time you must participate in Gladiatorial combat to receive your pass.

Please note that all weapons must be peace bound.

Ratings

Coolness 61% 3
Overall 3.64 175
Audio 3.30 221
Fun 3.64 152
Graphics 3.79 165
Humor 2.78 504
Innovation 3.39 357
Mood 2.90 579
Theme 2.64 975

Feedback

FuzzyWuzzie
20. Apr 2015 · 04:40 UTC
Welp, I'm terrible at chess. But awesome remake!
Ted Brown
20. Apr 2015 · 04:41 UTC
That's a tight little tactics game you whipped up! I thought the chess influence would be stronger, and so I was a bit thrown off, but otherwise, awesome!
ruthiepee
20. Apr 2015 · 04:42 UTC
Very polished game! The game seemed really complex at first but the GUI is designed cleanly and efficiently so I could tell exactly what was going on right away. Of course the gameplay allows for strategy and complexity too, which is nice. I love the idle animations on all the characters. Great work!
pikmin4000
20. Apr 2015 · 04:53 UTC
a guy with cleave took out half my team- gg
pikmin4000
20. Apr 2015 · 04:54 UTC
i go to chess club so this was fun- there was a lot of things that confused me though, like what was all of that about Trekkies and Bronies about?
Jack Zackowitz
20. Apr 2015 · 05:30 UTC
Very interesting stuff. I feel that unit leveling in a strategy game is a neat touch, especially when its semi-random. Although it sucks when it feels like the enemy is so much more well equipped than you.
At first I didn't know why enemies were take twice as much turns, until i realized that activations include an attack but only immediately after a move.
The early game seems heavily dependent on first-turn advantage. Probably my favorite game from the jam so far, even if its stretching the theme.
vulpineblazeyt
20. Apr 2015 · 06:34 UTC
Chess, The RPG was actually pretty fun. I liked a lot of the humorous aspects as well.
Sheepolution
20. Apr 2015 · 14:53 UTC
I like this a lot. Makes me think what you can do with the basic mechanics of chess. You really need to think strategic.

Needing to restart the whole game when you die, is pretty unforgiving, but I kinda like that.

The whole Game Convention thing was funny.
Junber
20. Apr 2015 · 19:13 UTC
I really like the idea and the graphics. But in my opinion its a disadvantage to start if you dont have a knight and if you have I would just move him back and forth and if my enemy would do this too (which in my opinion would be the best thing) the game would never really start. But this could be just my fault in finding the best tactic. I really liked the game except for this.
Junber
20. Apr 2015 · 19:27 UTC
Just noticed that you dont need to use a knight do do this but you should avoid that any piece ends up anywhere else than your first two rows. In some strting positions there would be a better thing too do but this would have been a mistake by the enemy.
Or maybe Im just completly wrong :D
Leandrus
20. Apr 2015 · 22:14 UTC
Very good game. Weel made, interesting, good art.
I lose at first try. then i win the rest put in some effort.
thanks for sharing.
Archonthewizard
21. Apr 2015 · 09:50 UTC
Really fun game, I loved the concept. Would play again!
GameDevExtreme
21. Apr 2015 · 17:34 UTC
I will tweet you with a link to a gameplay and review video soon.
TheMeorch
22. Apr 2015 · 05:45 UTC
I really enjoyed this. The graphical style is nice and clean. I could definitely see this develop into a larger mobile game. Nice work!
syncxzoz
25. Apr 2015 · 22:14 UTC
CHESS, rpg, I LOVE IT,,
Jupiter_Hadley
20. May 2015 · 15:57 UTC
Really fun game! I included it in part 12 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/m_vzNeNUn1c