H2O by Spit Tex

[raw]
made by Spit Tex for LD32 (COMPO)
Use the mouse to shoot the water in one direction, use momentum to move the player in another to get to the goal.

Ratings

Coolness 26% 2090
Overall 2.29 1112
Fun 2.87 711
Innovation 2.88 703

Feedback

masterboth
20. Apr 2015 · 02:54 UTC
I like it, but It felt a little short...
PaperBlurt
21. Apr 2015 · 06:18 UTC
Even though it's short, that's not what matters.
Did you have fun during that time: yes!
DeadFragment
22. Apr 2015 · 20:18 UTC
Really nice game that felt good to play. The levels were essentially the same though, perhaps if you made a maze for the player to navigate around.

-Neith
parzivalTheVirtual
22. Apr 2015 · 20:41 UTC
It's a bit too simple and has some minor issues. It loses velocity if you hit any wall so sliding is off the table. Hope you go for something a little more complicated on the next one. As long as you're learning there's no time better spent :D
MoogleSensei
22. Apr 2015 · 20:45 UTC
I did not like how I would touch a wall and immediately stop moving, it made it frustrating to navigate at times. But the controls were smooth, your concept was sound, and I did enjoy playing it, so well done!
SledKnight
24. Apr 2015 · 04:48 UTC
Issues have already been mentioned by others, but overall I loved the concept. It was fun! Nice job.
Aaranos
24. Apr 2015 · 06:03 UTC
Sponge-like effect of sticking to surfaces was a bit funny, made the star level a bit annoying. Fun enough but could of used a bit of audio and it didn't seem much like a weapon, even an unconventional one.
fragileannihilator
28. Apr 2015 · 16:55 UTC
Cool idea, but the game is about unconventional mechanics, not weapon
Mantlair
02. May 2015 · 21:50 UTC
Good idea. Pretty short. And needs more elements. Like red areas which you must not touch. (That much friction on side walls B'()
Jajo
09. May 2015 · 08:23 UTC
Simple graphics, simple concept, fits the theme. All it needed was music.