Chemtrail Madness by zsoltbartok

[raw]
made by zsoltbartok for LD32 (COMPO)
In Chemtrail Madness you fly your airplane to spray occult chemtrail patterns in the sky and generate panic for high score.

When you start the game you see the faint outlines of the pattern you have to create. Follow the lines with your plane and release the chemicals on them, creating trails. Be quick, your time is limited, and be precise.

Once the pattern is fully visible in the sky, the people start to panic, you get your reward and start spraying a new pattern.

Ratings

Coolness 56% 3
Overall 3.41 333
Audio 3.22 271
Fun 2.96 621
Graphics 3.34 382
Humor 3.04 384
Innovation 3.25 453
Mood 2.82 648
Theme 3.19 675

Feedback

BabaJaga
20. Apr 2015 · 18:49 UTC
Nice music!It's funny how instead of hitting the ground plane appears in the sky, but I suppose it would be pretty frustrating otherwise. I missed some sort of challenge, something like you have to score atleast this amount of points in this time limit to pass this level. I've got nothing to criticise other than that.
j_peeba
21. Apr 2015 · 08:31 UTC
At its core, the idea was great and the game was solidly built but there was still something missing to make it more fun and challenging.
maunovaha
21. Apr 2015 · 08:52 UTC
Nice take on the theme. Very clever. Needs some polishing but good job regardless. :)
Bananaft
21. Apr 2015 · 09:01 UTC
I hope img tags are allowed here.
<img src="http://i.imgur.com/2qtG7zL.png">

http://i.imgur.com/2qtG7zL.png

I like drawing curves more than straigt lines.

Nice game, and theme is pretty solid.
Big Cow
21. Apr 2015 · 09:03 UTC
Pretty fun concept. Would have liked to see more carrying over of panic from one stage to the next, so I can witness the effects of the panic building up.
ChaosCult
21. Apr 2015 · 10:32 UTC
Interesting. The music is nice but gets too repetitive fast. Also I think it's a bit too hard to trace the pattern exactly enough to cause panic.
sawyerWeld
21. Apr 2015 · 17:23 UTC
I love the premise! The plane is a bit hard to control, though.
Ossi
21. Apr 2015 · 17:25 UTC
Good concept and I'm glad you made it so you wrap around on the screen, it would have been frustrating otherwise. Well done!
Reccy
21. Apr 2015 · 17:27 UTC
It's a cool idea, but it feels lacking in some way. It's still a fun game though :)
DarkGrisen
21. Apr 2015 · 17:29 UTC
Nice idea! But where is the weapon?
Luminar
21. Apr 2015 · 17:39 UTC
Interesting concept I can say. Really loved it!
PlasmaErnst
22. Apr 2015 · 05:58 UTC
Nice take on the theme!
Dixbit
23. Apr 2015 · 17:36 UTC
Very original! It reminds me of those stupid rumors about the Illuminati using chemtrails to spray neurotoxins on citizens ^^
OnlySlightly
24. Apr 2015 · 22:16 UTC
Really cool mechanic! That was a lot of fun
zorfmorf
27. Apr 2015 · 16:55 UTC
Nice idea and fun to play. Best part is when you finish a symbol and everyone on the ground looses their shit.

I really liked the music as well, simple but really works together with the game.

All in all a good polished entry!
panurge
29. Apr 2015 · 19:40 UTC
Fantastic idea and nice smooth controls. I got the hang of it pretty quickly and had a lot of fun. Good work!