Floyd the Pufferfish: Slayer of Squid by killako
Unconventional Weapon: The player is a puffer fish. Puff to great sizes to eliminate your prey.
| Web | http://killako.itch.io/floyd-the-pufferfish |
| Source | https://github.com/kcostarella/floydthepufferfish |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50501 |
Ratings
| Coolness | 60% | 3 |
| Overall | 3.41 | 333 |
| Audio | 2.97 | 406 |
| Fun | 3.74 | 109 |
| Graphics | 3.09 | 529 |
| Humor | 3.47 | 187 |
| Innovation | 3.03 | 608 |
| Mood | 3.32 | 247 |
| Theme | 3.53 | 389 |
I think the core game is good, but the presentation could use some added polish. A music track would help and maybe you could add some nice particle effects (like a trail of tiny bubbles following the squids). Anyway, solid game and fully functional!
Solid entry. Good work!
Towards the end of the 48 hours I was madly tweaking the amount of enemies that spawn at the later levels. Currently its capped at 20, but I'm finding that 16 seems to be a much more manageable number.
Also I've been showing my game to a lot of my friends and they too say that getting a notification for when the breath is about to expire would be helpful.
On collision detection: Unity's animation controller doesn't seem to handle dynamically changing colliders on game objects, I believe this is the reason that collisions seem off. I'm currently refining that as well, thanks for bringing that up.
Lastly, about pufferfish color and art refinement: both would be great! I think that adding music would help gamers get into that "squid slaying rhythm" and perhaps adding a more distinguished look to the different enemies (maybe in their headbands?)
Just wanted to comment and say that I do really appreciate all the feedback, and for playing my game.
Simple yet highly enjoyable game. Really liked the silly animations and sound effects. :D
Sometimes you do end in a state from which you can't escape losing health. But other than that I have no complaints
Plays well.
It played well and was fun and I like the home made sound effects.
I think you got something here. maybe some more sounds (music!)and some more different enemies and maybe bonuses ?