The Harder They Fall by idoadler
Combine WASD with the mouse to play in this unconventional space shooter.
Team members include:
Ohad Reshef - ART
Ilia Glizerin - C#
Yael Sagi - C#, ART
Ido Adler - C#
Team members include:
Ohad Reshef - ART
Ilia Glizerin - C#
Yael Sagi - C#, ART
Ido Adler - C#
Ratings
| Coolness | 39% | 1713 |
| Overall(Jam) | 3.13 | 589 |
| Fun(Jam) | 3.14 | 464 |
| Graphics(Jam) | 2.90 | 710 |
| Humor(Jam) | 2.19 | 831 |
| Innovation(Jam) | 3.33 | 356 |
| Mood(Jam) | 2.89 | 637 |
| Theme(Jam) | 3.29 | 563 |
The music was a bit too loud and repetitive for me.
Movement felt a bit stiff, and it's not always clear which color is coming next - the color appears to change sometimes? Perhaps because it's tweening from the previous color? Purple was especially hard to recognize for me.
I expected that shooting a ball into space away from the ship would make it go away, was a bit surprised that it bounces back. Maybe consider if you want to allow the player to "get rid" of a ball he doesn't want.
I found noticing my loaded color to occasionally be awkward, and had some performance issues...but an interesting take on the color matching genre.
Will be added later on the after-ludumdare-version :)
Nice concept, however!