Unconventional Time by OccamsRazor

[raw]
made by OccamsRazor for LD32 (COMPO)
Welcome to Unconventional Time!

There's you and a diamond, and a jungle full of obstacles between you and it. You have exactly one weapon at your disposal - Time!

You play a jungle explorer with the wonderful - and not at all inexplicable - ability to manipulate time. Send objects forward or backward through time to make your way through the jungle.

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WASD or Arrow Keys for movement.
Manipulate Objects under your mouse cursor:
Left Click - Speed Up Time
Right Click - Reverse Time

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Unity Web Player is my only web build currently, so if you want to play it in a browser, you'll need to use something other than Chrome.

However, I've included standalone builds for Windows, OS X and Linux to attempt to make up for it.

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Ratings

Coolness 67% 3
Overall 3.55 231
Audio 2.75 523
Fun 3.32 339
Graphics 2.84 684
Innovation 3.89 90
Theme 3.97 103

Feedback

Somnium
20. Apr 2015 路 02:52 UTC
I get the following error, when trying to run the windows executable: "There should be 'UnconventionalTime_Data'
folder next to the executable"
Croze
20. Apr 2015 路 02:53 UTC
You didn't export the game properly, you can't just have the unity EXE as the file you need that _data file, so it isn't playable right now my friend
jbasinger
20. Apr 2015 路 02:54 UTC
I think you're missing something with your entry. I'm getting a "Data folder not found" error, and the web player isn't working either. =(
馃帳 OccamsRazor
20. Apr 2015 路 02:54 UTC
Whoops, my fault, made a mistake in what I uploaded. New builds coming up, check back soon!
ZQMony
20. Apr 2015 路 02:56 UTC
Nice job on the game. It's very unique and fun to play.
Toby Pinder
20. Apr 2015 路 02:58 UTC
Actually quite clever! Some great conceptual stuff in there. Felt a little bit padded because the trees took a bit too long to [interact with] but I can see this concept going further!
ErikU
20. Apr 2015 路 02:59 UTC
Wow, this game is really nice. Great application of the theme, very nice usage of the mechanic in surprising ways. I especially like the solution to the arrows - the first time I thought it was to bubble yourself with slow to repel, but they snuck through anyhow. Then speed on yourself - great idea. Well done!
Multiplexor
20. Apr 2015 路 03:00 UTC
I like the concept :D The puzzles feel very nice. The only thing i didn't like is the trees, they are too slow to ungrow... The lasers,arrows, and turrets are very nice tough :D

Keep the good work!
khahem
20. Apr 2015 路 03:01 UTC
Good idea, it was a bit hard to use on an AZERTY keyboard though, but still playable enough to have fun.
馃帳 OccamsRazor
20. Apr 2015 路 03:02 UTC
New builds are up now, so hopefully Windows build will work now!

Thanks for the feedback. Yeah...the trees might be too slow, no real reason for them to be that way.

@ErikU - that was one of my favourite puzzles :) You can sneak through by slowing time, but speeding up yourself is much easier :)
rantt
20. Apr 2015 路 03:45 UTC
Yay, I got the diamond. Fun game, very clever mechanic for using time. Fun game, I really enjoyed it :)
Jon Reid
20. Apr 2015 路 20:52 UTC
Great! Really loved the idea of messing with time in a controlled area. Would have loved to have seen more things that used the time going forward, as pretty much everything was just reversing time.
CodeNMore
20. Apr 2015 路 20:52 UTC
I like the idea of time, and I like how it only affects where the cursor is. It is a bit tedious to fire the bullets back at the thingys, but it was a good idea nonetheless!
Garris
20. Apr 2015 路 20:53 UTC
I liked the music and it was a fun and challenging game! The use of time as an unconventional weapon was neat, and defeating the enemies with time was clever!
AlexDJones
20. Apr 2015 路 20:55 UTC
Clever mechanic, reasonably well executed with some neat puzzles. Nice entry!
Dungeonation
20. Apr 2015 路 20:59 UTC
Very interesting concept! Using time to manipulate your world? Nice job.
jordyadan
20. Apr 2015 路 20:59 UTC
Grat game, unique mechanics and intuitive gameplay.
scorder
20. Apr 2015 路 21:01 UTC
Nicely executed.
I foolishly tried to accelerate the trees so that they died, but they did not want to.
The difficulty is good, I did die a few times, but thanks to your checkpoints, that was not frustrating.

Good job!
馃帳 OccamsRazor
20. Apr 2015 路 21:57 UTC
Thanks everyone! I'm glad people are enjoying it, its great to hear! Ya, the 'combat' is a little slow, but that ended up being almost a product of the mechanics.

@Scorder That.....that would have been a great idea. Probably something I should have done, if my sleep deprived and over-caffeinated brain thought of that.
Infernobomb
21. Apr 2015 路 02:23 UTC
It is a very original idea, and I enjoyed it. Although, I have to say, that soundtrack is kind of repetitive, and I jumped every time I rusted the iron door :P . Overall it is entertaining, and unique
Beege
21. Apr 2015 路 19:09 UTC
Nice idea and use of the theme. I'd have liked it if you could have made the trees grow older and die as well as younger and smaller as my first intuition was to make them older and die. Overall fun little game :-)
nonetheless
22. Apr 2015 路 21:15 UTC
Nice idea :)
dreadzilla
26. Apr 2015 路 17:40 UTC
Nice game. I liked it a lot!
SuperUserNameMan
26. Apr 2015 路 17:43 UTC
Nice game and ideas !
I gave up at the crossing lasers with the 4 tanks.
Zinhet
26. Apr 2015 路 17:48 UTC
Really neat game. One thing I noticed was that bullets would still hit you even if you were placed back on a previous map.
KloudRazor
26. Apr 2015 路 18:29 UTC
Awesome concept, although the collisions were a bit clunky and the aging of trees could have been speed up a little ;)
Shivur
28. Apr 2015 路 03:49 UTC
Very good concept! The only things are that the puzzles are a little bit repetitives and the forward time mechanic is underused.
pixzleone
11. May 2015 路 14:22 UTC
Cool but hard! Great effort!