The Gun Keeper by hadesfury
--- !!! We submitted a post version that fixes most of the annoying bugs !!! ---
Ennemies are killable
Added explosion effects
The gun doesn't stop working for no reason
Feedback on firing the gun and taking dammage
Better sound design
Obviously there's still a lot we could make to improve the game and maybe someday we will, but this is the version we imagined the game should have looked like at the end of Ludum Dare. Hope you enjoy playing it.
Here's all the link for the post-jam version
Windows : https://dl.dropboxusercontent.com/u/43674973/LD32/Post-Compo/TheGunKeeper_windows.rar (Latest)
Linux : https://dl.dropboxusercontent.com/u/43674973/LD32/2015-04-22.14-10/TheGunKeeper_Linux.rar (Older)
OSX : https://dl.dropboxusercontent.com/u/43674973/LD32/2015-04-22.14-10/TheGunKeeper_OSX.app.rar (Older)
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Known issue : The webplayer version currently doesn't update the leaderboard. We hope to fix it very soon. In the meanwhile, if you want your score to show up we recommend you try one of the standalone versions depending on your operating system from the links that are available just above.
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About the game :
You are Jorg. Your great cannon is the only thing protecting the great nation of Orgullia against deadly invaders from the outside.
Keep your cannon fully loaded by selecting the correct ammo types from the loader. Keep your nozzle clean at all times if you don't wan't to jam and be sure the pressure never runs too low !
You will have to move around from station to station if you never wan't your gun to stop firing.
Do your job well and Orgulite culture will be grateful for your service.
Instructions :
Loading : The three buttons on the ground allow you to chose your ammo types. Input commands by jumping on the pads using SPACE (A for 360controller).
Cleaning : Jump on the button to stop firing and open the door. Go into the cannon to start cleaning automatically. The longer you stay inside the cleaner it will be.
Pressure : Activate the pressure valve once using Lctrl (A for 360 controller) to start building up pressure. Press Lctrl again to close the valve. Be mindful of the latency.
Tickers all around provide information about ennemy waves. Certain ammo types work better for certain ennemies.
Watch this video commentary for detailed instructions : https://www.youtube.com/watch?v=rSLkn2SPorQ
Scoreboards are available here : http://dev-ludumdare32.rhcloud.com/scores
And check out our trailer here : https://www.youtube.com/watch?v=wZqleda4oW8
Programming by Quentin Chevalier and Pierre Mauge.
Art by Vincent Schneider and François Mauge.
Sound design by Bruno Jarles.
Highscore Server Programming by Fabien Kalinowski.
Source Available at : https://bitbucket.org/hadesfury/ludumdare32/src
Ennemies are killable
Added explosion effects
The gun doesn't stop working for no reason
Feedback on firing the gun and taking dammage
Better sound design
Obviously there's still a lot we could make to improve the game and maybe someday we will, but this is the version we imagined the game should have looked like at the end of Ludum Dare. Hope you enjoy playing it.
Here's all the link for the post-jam version
Windows : https://dl.dropboxusercontent.com/u/43674973/LD32/Post-Compo/TheGunKeeper_windows.rar (Latest)
Linux : https://dl.dropboxusercontent.com/u/43674973/LD32/2015-04-22.14-10/TheGunKeeper_Linux.rar (Older)
OSX : https://dl.dropboxusercontent.com/u/43674973/LD32/2015-04-22.14-10/TheGunKeeper_OSX.app.rar (Older)
*** *** *** *** *** ***
Known issue : The webplayer version currently doesn't update the leaderboard. We hope to fix it very soon. In the meanwhile, if you want your score to show up we recommend you try one of the standalone versions depending on your operating system from the links that are available just above.
*** *** *** *** *** ***
About the game :
You are Jorg. Your great cannon is the only thing protecting the great nation of Orgullia against deadly invaders from the outside.
Keep your cannon fully loaded by selecting the correct ammo types from the loader. Keep your nozzle clean at all times if you don't wan't to jam and be sure the pressure never runs too low !
You will have to move around from station to station if you never wan't your gun to stop firing.
Do your job well and Orgulite culture will be grateful for your service.
Instructions :
Loading : The three buttons on the ground allow you to chose your ammo types. Input commands by jumping on the pads using SPACE (A for 360controller).
Cleaning : Jump on the button to stop firing and open the door. Go into the cannon to start cleaning automatically. The longer you stay inside the cleaner it will be.
Pressure : Activate the pressure valve once using Lctrl (A for 360 controller) to start building up pressure. Press Lctrl again to close the valve. Be mindful of the latency.
Tickers all around provide information about ennemy waves. Certain ammo types work better for certain ennemies.
Watch this video commentary for detailed instructions : https://www.youtube.com/watch?v=rSLkn2SPorQ
Scoreboards are available here : http://dev-ludumdare32.rhcloud.com/scores
And check out our trailer here : https://www.youtube.com/watch?v=wZqleda4oW8
Programming by Quentin Chevalier and Pierre Mauge.
Art by Vincent Schneider and François Mauge.
Sound design by Bruno Jarles.
Highscore Server Programming by Fabien Kalinowski.
Source Available at : https://bitbucket.org/hadesfury/ludumdare32/src
Ratings
| Coolness | 68% | 3 |
| Overall(Jam) | 3.10 | 615 |
| Audio(Jam) | 3.19 | 324 |
| Fun(Jam) | 2.36 | 946 |
| Graphics(Jam) | 4.60 | 24 |
| Humor(Jam) | 2.49 | 699 |
| Innovation(Jam) | 3.45 | 285 |
| Mood(Jam) | 3.44 | 249 |
| Theme(Jam) | 3.25 | 596 |
My only two problems are: lack of a tutorial and the clunky controls
Still, looks really great! Nice one!
I did not hear any sound and the movement / controls are slow and the player get stuck almost anywhere.
I see lots of potential for this game, but it really needs to be more user-friendly!
The post jam version fixes most of these issues, though.
Well done!!
However, the graphics and the ingenuity of the setup were very solid (and much more solid in the post-jam version you submitted.)