Bottom : Unconventional Weapons at bug scale by SuperUserNameMan

[raw]
made by SuperUserNameMan for LD32 (JAM)
-= Bottom : Unconventional Weapons at bug scale. =-


Ladybirds are one species of insects used in organic farming to get rid of other harmful insects.

You control the ladybird, and you defend your plant.

If you wonder why I named it "bottom", I'm currently too tired to try to remember why. You'll have to come back with this question an other day.

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Engine : Godot Engine 1.1beta1+

Graphics : personal photos + Gimp + mouse + fingers

Sound fx : Audacity + soundfxnow.com

Music : "Makin' Whoopee" + Speedy MIDI + CoolSoft VirtualMidiSynth + SGM v2.01 + Audacity


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Minimum system requirement :
- OS : Windows Vista
- GPU : anything that support OpenglES 2.0 for real
- Hands : 2
- Fingers : 3 on your right hand, one on the left one

( developed on an laptop with an Amd APU A6-6310 (quad core 1.8Ghz, GPU Radeon R4). )

Tested only under windows8.1 64bits ....

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Easter egg : if you copy the .EXE into an empty directory and run it, it should open the Godot Engine Editor with which you'll be able to make games.

Ratings

Coolness 59% 3
Overall(Jam) 3.26 484
Fun(Jam) 3.23 385
Graphics(Jam) 3.65 339
Humor(Jam) 3.18 363
Innovation(Jam) 3.50 250
Mood(Jam) 3.17 442
Theme(Jam) 3.13 684

Feedback

jadam009
21. Apr 2015 · 10:41 UTC
Very interesting Submission
DarkGrisen
21. Apr 2015 · 10:58 UTC
Cool game. I love the graphics!
Larzan
21. Apr 2015 · 11:18 UTC
Love the idea with the bug walking around the branch
Diventurer
21. Apr 2015 · 11:18 UTC
I'm not sure if I've played anything like this before. :)
It is an interesting concept, but I felt the controls were unresponsive. Other than that it's a solid entry!
kivano
21. Apr 2015 · 11:24 UTC
Very nice concept, I like that you can change the perspective completely to find another way to go somewhere, or flank your enemy :) Graphic is also nice! It would be great if you also could go 'deeper' and 'into the camera direction' but I guess that might be something to add in the future. I see a lot of potential here! Also it's nice to see another game made with GodotEngine :)
x1212
21. Apr 2015 · 14:24 UTC
Great game, just a little short if I didn't miss anything.

Also one of the few entries, that actually used godots export-function to Linux :D
Biliogadafr
21. Apr 2015 · 18:47 UTC
Nice game. Looks great. Also I like an idea of bugs fighting on some non-flat surfaces :)
puppetmaster
21. Apr 2015 · 21:57 UTC
Cool and innovate. Let the enemy go also around the branch.
Well made!
Bashabookoos
22. Apr 2015 · 15:27 UTC
That was fun! I like the rotation element as a potential for changing game mechanics and strategy and it was fun to have the whole world rotate when you move. I would have liked to see that world rotation effect the strategy to a greater degree. The arrow keys also weren't as responsive as they could have been.
lochmann-apps
23. Apr 2015 · 11:35 UTC
funny game, nice music and great graphics. (runs also with wine under mac os)
TeamFlare
23. Apr 2015 · 20:13 UTC
funny game with cute style :)
snesgaard
23. Apr 2015 · 20:15 UTC
Nothing says bugs with cannons like chill lounge jazz.
vidarn
24. Apr 2015 · 13:32 UTC
Very interesting. I liked the graphics and the music. The controls were a bit difficult at times, when you had to be in exactly the right spot to go around the branch but apart from that, the gameplay was fine! :)
gogo199432
24. Apr 2015 · 13:46 UTC
Nice game, loved the gameplay and graphics :)
th4t
24. Apr 2015 · 19:12 UTC
I really like rotating around the plat. It would be even more awesome if you could walk onto the branches.
uvwar
24. Apr 2015 · 19:16 UTC
Not entirely sure what was going on and then I guess I died and the game locked. This has potential though, especially if the sudden camera movements are smoothed out or something and you had entire plants to crawl around on etc!
goerp
24. Apr 2015 · 20:01 UTC
Aw what a cute little killing machine.
Cool concept and looks great. I love the idea.

Too bad there is nothing when you beat all the opponents. But maybe that's just what it feels like if you killed everone else.
Langouste
29. Apr 2015 · 16:43 UTC
Super Game! I love it ;) Thanks
Hunter X
30. Apr 2015 · 17:05 UTC
An interesting concept, albeit a little short and with a few fiddly controls (was a bit tricky to rotate through the 1-unit width gaps, and it wasn't immediately clear if I should be able to move down the side branches). Definitely potential for expansion here.
Cstudios
08. May 2015 · 18:51 UTC
The rotation is awesome, if it had some puzzle element an clearer combat, this would be a game that can be sold. Nice work!
🎤 SuperUserNameMan
11. May 2015 · 18:29 UTC
Hi, and thanks to all of you for your comments.
I'll keep working on this game to improve it and make it a real game.
I'll keep you updated once i'll release something seriouser.