Manriki by FistBumpGames

[raw]
made by FistBumpGames for LD32 (JAM)
A solitary samurais quest to prove himself and fulfill an ancestral wish...

Gather the 30 origami pieces and forge your Manriki Gusari, and survive your ancestors trials to fulfill the ancient wish.

Thanks for the great feedback! The problem with RMB can be circumvented by entering Full Screen Mode.



LMB - Attack
RMB - Evade
A,D - Move
Space - Jump/Walljump

Ratings

Coolness 100% 1
Overall(Jam) 2.92 762
Audio(Jam) 3.29 274
Fun(Jam) 2.57 845
Graphics(Jam) 3.90 207
Humor(Jam) 1.97 893
Innovation(Jam) 2.56 805
Mood(Jam) 3.26 378
Theme(Jam) 2.94 783

Feedback

DesignerNap
21. Apr 2015 · 16:02 UTC
Great graphics and mood. One thing though, right mouse button brings up a settings menu in most browsers so "Dash" wont work. I Struggled getting a wall jump to work too. Great presentation though. Impressed.
DKoding
21. Apr 2015 · 16:04 UTC
Difficult controls. Right mouse button does not work in the browser, I just get a context menu. Also the combination of a,d,space and right/left mouse is too clunky. Game looks pretty good though and plays smoothly.
Nikteddy92
21. Apr 2015 · 16:07 UTC
I really love the graphic style you adopted. Really nice!
Nice audio also but there are some problems with the controls.
BTW good Job!
Luke Nizik
21. Apr 2015 · 16:18 UTC
You know that RMB isn't the best idea for web player, right? Lovely graphics.
Huo-cuo
21. Apr 2015 · 16:20 UTC
Very moody and scary! At first I just fell of the cliff on the right and had to restart the game. But then I colected a very long something a got killed in the first fight :)
Borkleby
21. Apr 2015 · 16:20 UTC
Awesome startup sequence, my favorite part by far. I don't get the unconventionality of my weapon, but it appears to get longer so that's a thing. I really liked it though!
jordinuco
21. Apr 2015 · 16:39 UTC
Origami Manriki Gusari has enough mood by itself, but the part I liked most was that sun... the most evocative element of the game in my opinion.

Great job!
Cstudios
21. Apr 2015 · 18:39 UTC
The art style is amazing, also the sounds. However the camera should have some damping (dont moving intermediately with the player). its very sturdy this way.
Taldius
21. Apr 2015 · 18:39 UTC
The art is cool but the physic is weird (I get stuck on the side of the platform some times) and I can't figure if I'm doing damage to the enemies or not.
But nice game overall.
Dickie
21. Apr 2015 · 18:40 UTC
um couple technical things, first the whole right mouse button thing and second you didn't add in a death plane so you just fall forever if you're dumb enough to fall off

otherwise character looked killer, liked the origami concept and the pulsing sun was a nice effect.

enemies were a bit derp and when you hit them there didn't seem like much feedback to communicate to the character if you hit or could hit them.
dyfer
21. Apr 2015 · 18:40 UTC
Love the graphic design but controls need a little more love ;)
SecondDimension
21. Apr 2015 · 18:41 UTC
Great looking game with a really nice mood. A few bugs like falling out of the world but apart from that a good entry.
conniejoern
21. Apr 2015 · 18:43 UTC
Your game looks really good. Nice grafic style. I did enjoy the game but didn't really get how the battlesystem work.
I ended up by killing one ghost and getting killed by two new ones, wich spawned immediately.
The music gives a nice mood, by the way :)
kristof
21. Apr 2015 · 18:47 UTC
The game looks and feels very nice. You have a very consistent art style going on there. I also like the idea of collecting weapon parts to build a unique sword. The gameplay however feels a bit clunky. I wasn't able to make precise jumps and sticking to the wall when moving in that direction feels wrong.
But still, you managed to build an astonishingly good looking game.
lumscum
21. Apr 2015 · 18:56 UTC
Really dug the art style!
fixitteam
21. Apr 2015 · 20:52 UTC
Great art style and the music is nicely combined with the game.
murilo
21. Apr 2015 · 21:11 UTC
I really liked the graphics and music. But no matter what I tried I couldn't kill that ghost. Even when I had a big weapon by accumulating those things :(

Nice game otherwise!
internetpaulicy
22. Apr 2015 · 00:41 UTC
I really enjoy the art style of this game but it is a little tricky to control at times. The environmental assets are really well done. I really like the trees in particular. The character art is super cool. Well done!
Drauthius
22. Apr 2015 · 19:45 UTC
So, origami is the weapon? Can it be used in some way except cutting air? I kept getting stuck in pit to the left as well. But I did like the audio. It creates a nice mood.
tripleVisionGames
23. Apr 2015 · 08:32 UTC
graphical style and the audio is awesome. Annoying that I can't right click, but otherwise this is a good start to something
Jasonsumm
23. Apr 2015 · 14:17 UTC
great style ^_^!
Garris
23. Apr 2015 · 22:35 UTC
This game was really pretty, and the music was very nice.
Frenchie
24. Apr 2015 · 03:30 UTC
Graphics are very nice. I don't think I've ever seen an origami sword before!
phi6
27. Apr 2015 · 22:32 UTC
Gravity is a little floaty for my taste especially with the quite responsive running and air control. But lovely graphics, mood and atmosphere, loved the look of it!
freaknarf
09. May 2015 · 09:19 UTC
Cool graphics ! I did not used mouse as right click brings a window on browser games...
I had some collision bugs and trouble controlling wall jumps so sometimes getting off the pits was hard...
I think i won ?
Idunno :/
Good level design btw !
lizard455
09. May 2015 · 14:24 UTC
Really good! The ambient bird noises go well with the music and add to the mood.
eddynardo
10. May 2015 · 12:52 UTC
Well i somehow made the game bug 2 times randomly but other than that the game was preety cool.I liked the graphics part a lot!
oinariman
10. May 2015 · 13:11 UTC
Beautiful graphics and good mood. It's not related to your work, but I didn't know "manriki gusari" even though I'm a Japanese.