SHEEP MANIA by SadSmile
Hey Guys,
My name is Kevin Brand, aka SadSmile, and this is my 2nd Ludum Dare.
At my first Ludum Dare (LD30) i participated as "Zer0", but i forgot my E-Mail password and the password of my Ludum Dare Account (i would forget my own head if it wasnt fixed on my body -.-).
So well here is my Game: "SHEEP MANIA". Its a top-down "shooter" and you have to protect your Meal (Sheeps) from hungry wolves. But how do you defend something from waves of hungry wolves? Right, with exploding sheep!
Controlls: WSAD / Arrow Keys - Walk around
Mouse - Use to rotate the player
Left Click - Shoot a sheep.
Tools Used: Unity 5 (Engine), Blender (3D Models), GIMP (Textures), Audacity (SoundFX), BoscaCeoil (Music).
I hope you enjoy my game :D
PS: I would love it, if you guys take the time and write a comment, so that i know what i can improve for the next time (otherwise i will end up like EA: Doing the same mistakes over and over again without improving D: )
Change Log:
-Added a "casual version" with zoomed out camera and increased movement speed ;) IMPORTANT: This version was added AFTER the Compo dead line. Pls judge the original version, but feel free to play this new version if you like the game :D (How to change the original version to this version: Change the walk speed in the player controller script (inside the inspector!) to 15 and set the cameras Y pos. to 25).
- changed name: "casual version" -> "Improved Version"
My name is Kevin Brand, aka SadSmile, and this is my 2nd Ludum Dare.
At my first Ludum Dare (LD30) i participated as "Zer0", but i forgot my E-Mail password and the password of my Ludum Dare Account (i would forget my own head if it wasnt fixed on my body -.-).
So well here is my Game: "SHEEP MANIA". Its a top-down "shooter" and you have to protect your Meal (Sheeps) from hungry wolves. But how do you defend something from waves of hungry wolves? Right, with exploding sheep!
Controlls: WSAD / Arrow Keys - Walk around
Mouse - Use to rotate the player
Left Click - Shoot a sheep.
Tools Used: Unity 5 (Engine), Blender (3D Models), GIMP (Textures), Audacity (SoundFX), BoscaCeoil (Music).
I hope you enjoy my game :D
PS: I would love it, if you guys take the time and write a comment, so that i know what i can improve for the next time (otherwise i will end up like EA: Doing the same mistakes over and over again without improving D: )
Change Log:
-Added a "casual version" with zoomed out camera and increased movement speed ;) IMPORTANT: This version was added AFTER the Compo dead line. Pls judge the original version, but feel free to play this new version if you like the game :D (How to change the original version to this version: Change the walk speed in the player controller script (inside the inspector!) to 15 and set the cameras Y pos. to 25).
- changed name: "casual version" -> "Improved Version"
Ratings
| Coolness | 94% | 2 |
| Overall | 2.94 | 763 |
| Audio | 2.84 | 474 |
| Fun | 2.98 | 608 |
| Graphics | 3.63 | 241 |
| Humor | 3.33 | 243 |
| Innovation | 2.54 | 917 |
| Mood | 3.04 | 459 |
| Theme | 3.33 | 552 |
(Translate by: google)
Graphics and sounds are nice though.
All in all, awesome! I had fun!
BTW: Thx to everyone who played my game <3
1. There was no way to strategize your location. The wolves seemed random, so if you were on the wrong side of the pen you simply couldn't. defend. If there was an indication of where the wolves would come from, you could eliminate that unfair randomness.
2. There's no reason not to spam your sheep, so to try to mitigate randomness you can fire sheep off towards where the wolves come from. I'd rather strategize than spam!
But player are so slow and sometimes you just can't reach a place to beat a wolves.
And I don't think the farmer knows how to protect his sheeps correctly:D
Also, if i had the time left, the sheep in the pen should disappear when thw wolves attack them, but i didnt have the time to make that happen.
Also you are dying because the sheep get attacked by the wolf, in the top right hand corner you can see a sheep symbol, which shows you how many sheep are left, but you can also die if the wolves attack you (the healthbar is hidden, so that the focus of the player is on protecting the sheep) I hope i could help :)
Really loved the top down 3D, its made me actually want to make a 3D game myself. The trees, sheep and all other models looks fab, nice audio to go with it also.
I think Worms did a Sheep bomb?
Anyways great little game lots of stars from me
Nice work.
I didnt like the fact that the player moves slower than the wolves. A lot of time is just wasted in travelling around the fence and then you loose :(
The audio is nice too, it's fine already as it is, but if you had more time I wanted to see what you could have done with music. ;)
The main character feels a little bit slow (or the wolves are too fast) so I think, maybe, putting the camera a bit more further away from the playfield (so we can see where the wolves come from) or progressively making'em faster (or, maybe, starting with wolf cubs, then bigger wolves?) could balance difficulty more, dunno.
We can think of lots of things to put in any game and it will never end! :P
But, nice work with the compo, really! Enjoyed your game pretty much! :3