6 Pack Vendetta by PurpleApes

[raw]
made by PurpleApes for LD32 (JAM)
Turtoi wants revenge from the human with their killer 6pack plastic:

crtl:fire
space:jump
up down : change fire angle
right left: move

Highest Score: 1490 Squeka

We really appreciate comments of any kind! ;)
Bug:
Control stiff: no time to test it sorry... let's say it add to the difficulty :P
(Shooting left: face left.)
Music disable for now....

A little background Story does not hurt :
In the future, there is no more fish in the sea only shellyfish.
Turtle should be happy but the sudden extinction of chicken leads to the exploitation of turtles for egg production by the human population.
Therefore, Turtoi an adventurous turtle use a deadliest and unconventional weapon, from his prespective, the plastic from 6 pack beer to free and avenge his kinsman....

Ratings

Coolness 94% 2
Overall(Jam) 2.30 1054
Audio(Jam) 1.96 652
Fun(Jam) 2.15 1017
Graphics(Jam) 2.02 938
Humor(Jam) 2.29 787
Innovation(Jam) 1.98 1009
Mood(Jam) 2.12 977
Theme(Jam) 2.50 943

Feedback

The Capitalist Crayfish
21. Apr 2015 · 10:00 UTC
Nice and challenging. My highscore was 450.
alpha_rat
21. Apr 2015 · 11:08 UTC
The six-pack plastic weapon is a cool idea ! I like your background story a lot
I like the sound of ennemies on death

Otehrwise I found it hard and a bit stiff, it would be better to be able to shoot on the left side of the turtle too, and I found the controls a bit weird
psychonull
21. Apr 2015 · 14:19 UTC
The unconventional weapon, the story, and the mood of the game is great!
Aiming might be a little bit frustrating at first glance. That could be improved but anyway you get used to it after a couple of tries
Ghen
21. Apr 2015 · 14:54 UTC
the control feel slippery yet heavy at the same times, it's weird
still quite nice game, the control/targeting indeed need a little bit practice
Dining Philosopher
21. Apr 2015 · 15:22 UTC
Challenging entry!

It was a bit hard to move the weapon in time to aim properly..
I do like your story :)
Bemmu
21. Apr 2015 · 15:35 UTC
This was very difficult to play on a mac because ctrl + arrows are already used for switching between screens, so I ended up dying as I inadvertently switched from screen to screen. Arrows for aiming was a bit difficult as well.
rzfmzn
21. Apr 2015 · 15:43 UTC
took me a moment to figure out what was the 6 pack talking about since we dont have it here in my country :P
SinclairStrange
21. Apr 2015 · 16:11 UTC
My high score was 520. It was somewhat hard to aim and move. felt a little stiff. But overall not bad game :)
Nikteddy92
21. Apr 2015 · 16:16 UTC
Challenging! Really!
Well done!
esayitch
21. Apr 2015 · 17:12 UTC
Was too stiff for me to properly enjoy... is there a reason why you have so many angles on the weapon? From the first few levels it seems like you only need the 0 and 90 or -90 angles... Enemies on the ground disappear after they hurt you. Theme could have been used better as well...

Good luck!
Squeka
22. Apr 2015 · 07:04 UTC
Finished the game with score 1490.
I think there should be an ending message too instead of just only showing score.
MaesK
22. Apr 2015 · 10:21 UTC
Quite hard to start, too many enemies on the first screen, but it's a fine game when you get used to it. Nice work!
SpringCabal
22. Apr 2015 · 10:32 UTC
It had decent gameplay, but it also got slightly boring with the repetitive encounters. The sounds were so-so and graphics weren't particularly good. I like how you made multiple levels and there's probably content enough for more (although I only managed to defeat a few levels). I'm not sure it fits the theme well, it feels like a classic arcade game to me.