Elements by efux

[raw]
made by efux for LD32 (COMPO)
Elements

This game was programmed for the Ludum Dare 32. Unfortunately I couldn't finish like I intended to do. The goal of this prototype is to destroy all the rocket towers with the help of the four elements. Fire attacks an enemy in a short range, Water blocks bullets, Wind blows enemies in a short range away, Earth lets rocks fall from heaven and makes damage to all enemies on the screen (Wind hasn't been implemented in this version yet). At first I intended to implement walking enemies aswell but I ran out of time.

You have to click on the game, before you can start the game. If the player doesn't move when the game is started, reload the page and wait a little bit longer. It needs sometimes a little bit longer to load all the sounds.

Controls:
- WAD for walking/jumping
- Left mouse click for performing action of mode (protection / attack)
- 1-4 for switching Modes (1: Fire, 2: Water, 3:Wind, 4: Earth)

Used tools

Dart, vim, sfxr, gimp, hydrogen



Have fun

Ratings

Coolness 39% 1713
Overall 2.54 1033
Audio 2.68 561
Fun 2.58 906
Graphics 2.39 926
Humor 2.14 835
Innovation 2.61 876
Mood 2.24 976
Theme 2.64 975

Feedback

stoarch
19. Apr 2015 路 20:11 UTC
Game is fun and easy. Autoaimed rockets is good idea. You can not overrun your doom.
Domus Umbrae
19. Apr 2015 路 20:21 UTC
I like the various takes on abilities via the elements, though wasn't the theme unconventional weapons, not the four elements?
Sogomn
19. Apr 2015 路 20:42 UTC
@Domus Umbrae:
Depends on how you define it. LD is open for different interpretations.
Ouro17
19. Apr 2015 路 20:44 UTC
Hey, nice idea. I think I win the game, somehow, but I passed above last montain and get gliched O_o. Air doesnt make anything, or I dont know how to use it. Also, Water get bugged and I was perma invul!
Anyway good job doing the game, the important thing is to make it.
馃帳 efux
19. Apr 2015 路 21:25 UTC
@Domus Umbrea:
I didn't realize until now that "Four Elements" was in the Final Voting round aswell =D
GlowingSnail
20. Apr 2015 路 13:06 UTC
The game seem to just freeze when I fall into the first hole.
frnknstn
20. Apr 2015 路 13:13 UTC
Not terrible... if it was finished, it would be kinda fun.
Aerus
20. Apr 2015 路 13:53 UTC
Indeed an unconventional weapon :D I like the animations and the simplicity of it. Overall a good game and I am sure it would be even better with a bit more time :)
Lyxilion
20. Apr 2015 路 15:17 UTC
Fun game.
Domus Umbrae
20. Apr 2015 路 21:20 UTC
@Sogomn @efux The game was very fun nonetheless!
AlexanderTeaH
21. Apr 2015 路 13:31 UTC
Controls are flimsy. Visuals are pretty good, however, audio was OK, but no sfx, or at least none that I noticed. Would've been a lot more fun if the controls were better!
Shugor
21. Apr 2015 路 13:33 UTC
While it doesn't seem like it was made for the right theme, this was still an interesting game to play around with. It would be nice if there were more uses for each of the elements, as it currently doesn't seem like Earth is worth using over Fire. Also, needing to reload the game between plays is a bit annoying. Other than that, good job~
edve98
21. Apr 2015 路 13:41 UTC
I don't really like that you used four elements instead of unconventional weapon as your theme, and controls felt a bit odd
Nikteddy92
21. Apr 2015 路 13:41 UTC
Hahaha Nice idea this implementation of the four elements, but a bit.. "out" of theme ;D
Btw nice job!
AtomicVikings
21. Apr 2015 路 16:16 UTC
Great game. :-) Nice job :-)
DKoding
22. Apr 2015 路 19:35 UTC
Not bad at all. Liked the idea about the weapons. The gameplay was a little jerky but still playable. Good job.
nonetheless
22. Apr 2015 路 19:35 UTC
Would be nice to restart without reloading the page :)
Dhim
22. Apr 2015 路 19:40 UTC
Interesting variety on the weapons. Although the control were to clumsy and I quit before finishing the game. Polishing the controls and having a "tutorial" were you go through each weapons would make it a very nice game!
syncxzoz
25. Apr 2015 路 22:47 UTC
avatar.. the legend of unconventional weapon.. LOL