{"author_link":"\/author\/maral\/","author_name":"Marek Lis\u00fd","author_uid":"51128","comments":[{"author_name":"Hyoga-3D","author_uid":"23927","time":"Apr 20, 2015 @ 4:24pm","epoch":1429546740,"text":"Good concept, multiplayer is always nice, but since I'am alone here, I player with me and myseld :D"},{"author_name":"sawyerWeld","author_uid":"52066","time":"Apr 20, 2015 @ 4:26pm","epoch":1429546860,"text":"Not a huge fan of the control system. The concept is interesting but the game isn't very entertaining."},{"author_name":"fleegle2000","author_uid":"5313","time":"Apr 20, 2015 @ 5:39pm","epoch":1429551240,"text":"I wasn't quite sure what I was doing, plus I didn't have a second player handy so it was hard to evaluate. I like the graphics though, and the weapon is certainly unconventional."},{"author_name":"devilright","author_uid":"52382","time":"Apr 20, 2015 @ 6:37pm","epoch":1429554720,"text":"Awesome job on the body animations. I wish there were scores to track kills."},{"author_name":"FireCamp","author_uid":"49871","time":"Apr 20, 2015 @ 6:58pm","epoch":1429555980,"text":"nice little local multiplayer game. cool fun with a friend to play. \r<br\/>graphics are nice. \r<br\/>\r<br\/>Your upload file system is pretty hard to understand , thats maybe why not many tryed the game. Upload it elsewhere !"},{"author_name":"hercludes","author_uid":"14310","time":"Apr 20, 2015 @ 9:22pm","epoch":1429564620,"text":"Controls need some revisement. And also there needs to be some form of score or time keeping, doesn't make the game fun if no one can win. Also maybe a larger map. Nice idea though reluctantly it needs to have more oompfh, and, like many other people, I don't have a friend nearby to play it with. Graphics are good and gameplay is probably pretty solid though."},{"author_name":"Marek Lis\u00fd","author_uid":"51128","time":"Apr 21, 2015 @ 12:38am","epoch":1429576380,"text":"Thanks everyone for the nice comments. I fully understand the lack of a buddy, I simply did not have time for making enemies and the whole idea just worked for me better in multiplayer, the other player and his wild movement makes it fun.\r<br\/>\r<br\/>The game as it is now is not really completed, but I am glad it is at least playable (and it's really funny with 3 players), I was learning completely new engine, so it took most of my first day. I definitely wanted to make scores (and will make them in post compo), more maps etc. However I really think it's funnier in smaller maps (when players have to &quot;live&quot; with each other).\r<br\/>\r<br\/>Plus thx FireCamp for mentioning the Drive madness, it really was stupid, I'm going to change that."},{"author_name":"gene-z","author_uid":"26095","time":"Apr 21, 2015 @ 2:04pm","epoch":1429624740,"text":"Multiplayer always is a good idea,, very nice game and concept,,,"},{"author_name":"DeadFragment","author_uid":"52749","time":"Apr 21, 2015 @ 11:29pm","epoch":1429658640,"text":"I like the style and it feels really smooth and responsive to play. Shame there is no AI, could be fun but hard to judge without another player. Good job.\r<br\/>\r<br\/>-Hando"},{"author_name":"Mixer","author_uid":"16241","time":"Apr 22, 2015 @ 9:33am","epoch":1429694880,"text":"As soon as I run it windows does the whole crashing thing.\r<br\/>\r<br\/>Pidy :\/"},{"author_name":"gormed","author_uid":"52027","time":"Apr 22, 2015 @ 9:41am","epoch":1429695360,"text":"Hm, may be pretty funny but without an opponent hard to test. But i like the style!"},{"author_name":"rgehan","author_uid":"51530","time":"Apr 22, 2015 @ 10:02am","epoch":1429696620,"text":"As it was said above, there's a lack of single player. The weapons are really unconventional though, probably the most unconventional I've seen the past two days.\r<br\/>\r<br\/>I kept being teleported to the spawn point when I tried to grab my eye back (weird to say :p). It only seemed to happen when reaching the eye by the bottom.\r<br\/>\r<br\/>Good job. Working with a new engine is never simple."},{"author_name":"Marek Lis\u00fd","author_uid":"51128","time":"Apr 22, 2015 @ 10:45am","epoch":1429699200,"text":"Yeah, the animations are bit confusing - when the eye is still moving, it's &quot;hot&quot;, that means you cannot grab it back yet. It cools down (becomes blue or green again) and you can pick it up."},{"author_name":"Marek Lis\u00fd","author_uid":"51128","time":"Apr 22, 2015 @ 10:46am","epoch":1429699260,"text":"As I wrote in the Rules:\r<br\/>- Whenever you shoot your eye, it becomes &quot;hot&quot;, that means it kills every one, even you.\r<br\/>- When the hot eye slows down, it becomes cool and you can pick it up again."},{"author_name":"danidre14","author_uid":"32791","time":"Apr 22, 2015 @ 11:27am","epoch":1429701720,"text":"Nice little game, cool graphics and it was a good concept.\r<br\/>\r<br\/>Thank you for participating."},{"author_name":"Techblogogy","author_uid":"25556","time":"Apr 22, 2015 @ 1:38pm","epoch":1429709580,"text":"Very nice little game, really enjoyed it"},{"author_name":"terryg","author_uid":"50816","time":"Apr 23, 2015 @ 3:05am","epoch":1429758000,"text":"I couldn't play it since it didn't include .net 4.0. :( \r<br\/>\r<br\/>Looks like fun through."},{"author_name":"bace1000","author_uid":"51950","time":"Apr 27, 2015 @ 3:45pm","epoch":1430149200,"text":"There should have been a single-player option... I have no friends :'("},{"author_name":"eastes","author_uid":"34676","time":"May 1, 2015 @ 12:46am","epoch":1430440860,"text":"Was fun with 2 of us playing. Great idea on the eye as a weapon."},{"author_name":"jakub.gemrot","author_uid":"50131","time":"May 6, 2015 @ 7:47am","epoch":1430898120,"text":"Great game! Needs a bit polishing but the concept is fun!"},{"author_name":"ArcturusDeluxe","author_uid":"26098","time":"May 9, 2015 @ 9:42pm","epoch":1431207420,"text":"Couldn't try this in multiplayer sadly, so I couldn't play it to its fullest extent. Seems like a cool game, graphics are simple but quite slick, and an interesting weapon indeed. It seems like its a bit hard to judge the angle of the eye shooting, there's no real indication of where its going to go. Perhaps making it into a gamepad game, so that multiple players can use analog sticks to aim the eyes, would be a better option. Good stuff overall."},{"author_name":"Dejvo","author_uid":"49267","time":"May 10, 2015 @ 6:46pm","epoch":1431283260,"text":"Haaaaa nasiel som Cecha! ja som zo Slovenska ale mam brachu v cesku :D \r<br\/>Nicmene, pekna hra najme grafika! dobre sa kontroluje a urcite je pri tom vvelka zabava ked sa to hra s druhym hracom (oskusal som to sam). Ak to planujes expandovat, mohol by si dat dajake add-ons ze strielas aj ine veci okrem oka ako napriklad dzus z mojej hry :D \r<br\/>\r<br\/>Super praca. keep it up! :D"},{"author_name":"Marek Lis\u00fd","author_uid":"51128","time":"May 11, 2015 @ 4:24pm","epoch":1431361140,"text":"Thanks buddy! :) CZ\/SK games FB group found here! https:\/\/www.facebook.com\/groups\/904169662969200\/"}],"images":["ld32\/51128-f2d99f61c7f0fe0880ce0978d6d60f75.jpg","ld32\/51128-cf059b427e2ce88854a755cf855d49fd.jpg","ld32\/51128-b59c7c6fc09a902a8199652706dd79cc.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/3t4ppvuyuphijym\/Eyed.zip?dl=0","text":"Windows"},{"url":"https:\/\/github.com\/maral\/Eyed","text":"Source"}],"metadata":{"g_key":"11024","g_author":"51128","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"11058","g_title":"Eyed","g_status":"UCHK1","g_place":"873","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51128-shot0-1429494887.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51128-shot1-1429494887.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51128-shot2-1429494887.PNG-eq-900-500.jpg"],"text":"2D platformer for 2-3 players, the main objective is to kill your friend by your very own eye. Or by his eye. Or whose eye was it anyways?\r\n\r\n\r\nRULES\r\n-----\r\n\r\n  - Jump around and try to kill your opponents.\r\n  - You shoot in the direction of your movement, even up\/down.\r\n  - You are not your eye, you are your body.\r\n  - Whenever you shoot your eye, it becomes \"hot\", that means it kills every one, even you.\r\n  - When the hot eye slows down, it becomes cool and you can pick it up again.\r\n  - You can pick up any eye, even your opponents.\r\n  - When you die, you immediately respawn.\r\n  - When you respawn, you are protected for two seconds.\r\n\r\nCONTROLS\r\n--------\r\n\r\n# Player 1\r\n--> LEFT:  A\r\n--> RIGHT: D\r\n--> JUMP:  W\r\n--> SHOOT: TAB\r\n\r\n# Player 2\r\n--> LEFT:  LEFT\r\n--> RIGHT: RIGHT\r\n--> JUMP:  UP\r\n--> SHOOT: RIGHT CTRL\r\n\r\n# Player 3\r\n--> LEFT:  J\r\n--> RIGHT: L\r\n--> JUMP:  I\r\n--> SHOOT: SPACE\r\n\r\n\r\n---\r\nAuthor: Marek Lis\u00fd\r\n\r\nUsed tools\r\nC#, Wave Engine, Visual Studio 2013\r\nInkscape, Gimp, Tiled, Texture Packer\r\nSpotify, Coca-cola\r\n\r\nNo eyes were harmed while this game was created.","title":"Eyed"}