SolarGun by Acrimiens
You have just arrived to Weird Gun Store. Despite the haste, in truth there´s no weapon left to choose. Really.
Disappointed and shocked, you ask the shopkeeper how is that possible if you are V.I.P. there.
He tells you as an excuse that many customers appeared and took them because of "Ludum Dare #32 challenge" taking place this weekend.
He was dazzled with hundred of visits of programmers, game designers, martians and half-gods.
However, luck is on your side, because this awesome shopkeeper lends you an unusual weapon to face this Ludum Dare and your daily mindblows.
You have the chance to test an experimental weapon. Solar Gun, they call.
With such a cool name you can´t say no to this unique opportunity. Actually, you needed it before you even know this marvel/-- existed.
To use it you need a license (duh! what were you thinking of?). Then you should go to the special lab facilities at Solar Factory.
Once there, a new and completely different adventure with your shiny-brand-new-super-cool weapon will begin and test your skills.
And you will wonder... is it worth it, downloading this 136MB?
I will answer to your silly question, mortal... Could you keep living your normal life wihout doing this... and not knowing Solar Gun?
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Game designer: Juan Castilo @Acrimiens
Game programers: Alejandro Mur @alexx_mur, Juan Castillo
Level designers: Daniel Espinosa @cromdeveloper, Juan Castillo
Music & Sound: Ignacio Falcón @ignaciofalcon07
Disappointed and shocked, you ask the shopkeeper how is that possible if you are V.I.P. there.
He tells you as an excuse that many customers appeared and took them because of "Ludum Dare #32 challenge" taking place this weekend.
He was dazzled with hundred of visits of programmers, game designers, martians and half-gods.
However, luck is on your side, because this awesome shopkeeper lends you an unusual weapon to face this Ludum Dare and your daily mindblows.
You have the chance to test an experimental weapon. Solar Gun, they call.
With such a cool name you can´t say no to this unique opportunity. Actually, you needed it before you even know this marvel/-- existed.
To use it you need a license (duh! what were you thinking of?). Then you should go to the special lab facilities at Solar Factory.
Once there, a new and completely different adventure with your shiny-brand-new-super-cool weapon will begin and test your skills.
And you will wonder... is it worth it, downloading this 136MB?
I will answer to your silly question, mortal... Could you keep living your normal life wihout doing this... and not knowing Solar Gun?
-----------------------------------------------------------------
Game designer: Juan Castilo @Acrimiens
Game programers: Alejandro Mur @alexx_mur, Juan Castillo
Level designers: Daniel Espinosa @cromdeveloper, Juan Castillo
Music & Sound: Ignacio Falcón @ignaciofalcon07
Ratings
| Coolness | 55% | 3 |
| Overall(Jam) | 3.55 | 248 |
| Audio(Jam) | 3.27 | 284 |
| Fun(Jam) | 3.23 | 385 |
| Graphics(Jam) | 3.71 | 303 |
| Humor(Jam) | 2.04 | 875 |
| Innovation(Jam) | 3.68 | 155 |
| Mood(Jam) | 3.47 | 231 |
| Theme(Jam) | 3.68 | 296 |
I saw your post between all the submissions and decided your idea got really much potential.
To introduce myself, I am a young music composer for Film, Tv and video-games based in Los Angeles.
If you want to continue the development and you don't have a music composer, you can leave an e-mail: JulianSchuller@gmx.at
Great job!
Solid entry.
However, I think it might make the game a little less frustrating at times if you allowed the player to not withdraw the orb that they're standing on. I found myself guessing as to where to shoot (since everything is pitch black), but I quickly ran out of ammunition in order to traverse the level. If I could just jump on one orb, and collect the others, I think that would open up a lot of possibilities for level design in the future.
Also, I'm not sure if it is a bug, but I was unable to move through the first door after obtaining the gun. I had to "die" (step into the darkness) to get to the other side.
Great job overall!
I just found one problem while trying it: after retrieving your 'lightballs', for about a second any shot is cancelled.
Anyway, the game looks really good and the concept is quite interesting!
I'd be happy to see it as a full game!
Brilliant! :D
Really liked this one, I think with some more polish you could have a really great puzzle game. Keep up the great work