{"author_link":"\/author\/ueki_shurei2006\/","author_name":"Anas Azmi","author_uid":"49251","comments":[{"author_name":"Leandrus","author_uid":"31764","time":"Apr 20, 2015 @ 4:22am","epoch":1429503420,"text":"Nice game. I made 346 pts.\r<br\/>that was a lot of zombies and shuttlecocks jajajaja.\r<br\/>Thanks for sharing."},{"author_name":"jackyjjc","author_uid":"21428","time":"Apr 20, 2015 @ 6:00am","epoch":1429509300,"text":"Got 508 points! It is a really fun game, the control is quite tight and killing waves and waves of zombie is very satisfying. The music is minimalist but fits the theme quite well. Nice work! It would be nice if it is a stand-alone build so I don't need to install your game first. Also I find the screen is a bit small to cope with the number of zombies at the end, basically I die almost immediately once it restart"},{"author_name":"Muffin","author_uid":"3633","time":"Apr 20, 2015 @ 6:23am","epoch":1429510680,"text":"This is pretty funny :), managed to score a bit over 750, after button mashing pretty hard. Good job on the weapon choice and the smash mechanic"},{"author_name":"Anas Azmi","author_uid":"49251","time":"Apr 20, 2015 @ 8:18am","epoch":1429517580,"text":"@Leandrus I was going for the spirit of how ridiculous a bullet hell can get. I'm glad you liked it.\r<br\/>@jackyjjc I honestly thought the music was the worst part of the game, but I'm glad it fits. Thanks. I'm thinking of updating the link later to make it standalone, because I didn't know how to do so when I submitted this.\r<br\/>@Muffin thanks. I intended to show the spirit of playing badminton. I'm glad that went through."},{"author_name":"Anas Azmi","author_uid":"49251","time":"Apr 20, 2015 @ 11:23am","epoch":1429528680,"text":"I updated the link. Now it's standalone, so you don't need to install anything anymore."},{"author_name":"ajopart","author_uid":"40976","time":"Apr 20, 2015 @ 12:24pm","epoch":1429532340,"text":"Really liked the concept. But at the end, it's just staying at the right place and mashing button. But so satisfying. The sound adds a lot to the experience !! Congrats"},{"author_name":"OccamsRazor","author_uid":"32648","time":"Apr 20, 2015 @ 12:27pm","epoch":1429532520,"text":"Good work on all fronts! Really tight and well designed, and was a ton of fun to play :) Good choice of mechanics!"},{"author_name":"orukinawa","author_uid":"34628","time":"Apr 20, 2015 @ 2:39pm","epoch":1429540440,"text":"Awesome game! I'm sure why but jump smashing shuttlecocks into zombies felt so satisfying! Also, I'm not sure whether this was intended, I like the fact that after you restart a couple of times, the amount of shuttles and zombies spawning go through the roof and makes it even more chaotic!"},{"author_name":"Anas Azmi","author_uid":"49251","time":"Apr 20, 2015 @ 3:07pm","epoch":1429542120,"text":"@ajopart The speed at which a shuttlecock is launched is actually slightly randomized, so maybe I'll increase the range more for post-jam.\r<br\/>@OccamRazor Thanks! I'm glad I made this game.\r<br\/>@orukinawa Thanks for pointing that out! If you notice, the Score doesn't restart at 0, and because the amount of shuttlecocks and zombies spawned is affected by the score, the result is that you basically continue the game, not retry. I will fix this for post-jam."},{"author_name":"Franklin's Ghost","author_uid":"35424","time":"Apr 21, 2015 @ 1:38pm","epoch":1429623180,"text":"Liked the way you had to use the racket to hit the shuttlecocks at the zombies, gave it an interesting aspect to the weapon choice. Also the variety with the jump hit was a nice touch from the ground hit."},{"author_name":"murilo","author_uid":"6882","time":"Apr 22, 2015 @ 12:01am","epoch":1429660560,"text":"HAHAHA nice! I must've killed all zombies in the galaxy but I still failed! Please give me a new mouse :)"},{"author_name":"Bergara","author_uid":"39146","time":"Apr 22, 2015 @ 12:30am","epoch":1429662300,"text":"Very fun little game. I got 777, but I think I broke my mouse XD"},{"author_name":"FireCamp","author_uid":"49871","time":"Apr 22, 2015 @ 12:46am","epoch":1429663260,"text":"funny little smash game. liked it"},{"author_name":"Anas Azmi","author_uid":"49251","time":"Apr 22, 2015 @ 11:27am","epoch":1429701720,"text":"@murilo @Bergara Glad you didn't break your fingers in the process haha."},{"author_name":"Anas Azmi","author_uid":"49251","time":"Apr 22, 2015 @ 11:29am","epoch":1429701840,"text":"@Franklin's Ghost, I thought that jump smashing by itself wouldn't be fun, and people would just stick to smashing on the ground if I didn't add something. Glad you like it."},{"author_name":"DNAteamld32","author_uid":"53051","time":"Apr 23, 2015 @ 8:54pm","epoch":1429822140,"text":"This is funny. Good idea. Congrats!!"}],"images":["ld32\/49251-34fb6cce76311cfa818ba3b7987faa87.jpg","ld32\/49251-18e88fbe1a4e73944ad30c7706523250.jpg","ld32\/49251-8c3175c3d265e28ee4de978500c70ee0.jpg"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/0B-wtvoQNnswlU1VmbEcxQ1RXZzg\/view?usp=sharing","text":"Windows (Original)"},{"url":"https:\/\/drive.google.com\/file\/d\/0B-wtvoQNnswlZ1VfNXdmcFMtNXc\/view?usp=sharing","text":"Windows\/OS X\/Linux (Unity)"},{"url":"http:\/\/www.googledrive.com\/host\/0B-wtvoQNnswlMkJnbWNpci12V00\/index.html","text":"WebGL"},{"url":"https:\/\/drive.google.com\/file\/d\/0B-wtvoQNnswlTHh6ekotRjRObFk\/view?usp=sharing","text":"Source (Unity)"},{"url":"https:\/\/drive.google.com\/file\/d\/0B-wtvoQNnswldTc0WFhPQjdtWDQ\/view?usp=sharing","text":"Source (Original)"}],"metadata":{"g_key":"11039","g_author":"49251","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"11073","g_title":"When All You Have is a Racket","g_status":"UCHK1","g_place":"647","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/49251-shot0-1429487032.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/49251-shot1-1429487032.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/49251-shot2-1429487032.jpg-eq-900-500.jpg"],"text":"This game is a simple interpretation of \"an unconventional weapon\" as \"something you don't normally use as a weapon,\" and from that, I chose badminton racket and shuttlecocks. \r\nIn this game, shuttlecocks, your ammo, are launched at you, and you must smash them with your racket towards the incoming zombies. Move the mouse to move the player, left-click to smash, and right-click to jump. If you jump-smash the shuttlecock, it will spread upon hitting the enemy.\r\nTools I used:\r\n-GameMaker: Studio Professional - Engine & Programming\r\n-Paint.NET: Art\r\n-FamiTracker: Music\r\n-sfxr: Sound Effects\r\n\r\nUPDATE: I ported this game to Unity to allow the game to be released in multiple platforms. Notable changes compared to the original version:\r\n-Score is reset when retrying\r\n-Use of Unity physics\r\n-Minor difficulty changes\r\nAs such, I put different links for the releases (I built the Unity port in PC\/OS X\/Linux and WebGL) and sources.","title":"When All You Have is a Racket"}