Power of Djent by Rubsrub
The game about a djent guitarist who wants to get the summit of glory with own great music band. Help him to achive dreams!
Control:
* move - cursor left/right, A/D;
* play awesome riffs - J/Z/ctrl;
* jump - K/W/cursor up.
Used:
* coding - flashdevelop/flashpunk;
* art - graphicsGale/Gamemaker editor;
* music/sounds - renoise/audacity.
Gameplay and level design very simple. I did not, because a lot of time spent on the random generation of music.
Control:
* move - cursor left/right, A/D;
* play awesome riffs - J/Z/ctrl;
* jump - K/W/cursor up.
Used:
* coding - flashdevelop/flashpunk;
* art - graphicsGale/Gamemaker editor;
* music/sounds - renoise/audacity.
Gameplay and level design very simple. I did not, because a lot of time spent on the random generation of music.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.20 | 526 |
| Audio | 4.09 | 27 |
| Fun | 2.96 | 621 |
| Graphics | 3.09 | 529 |
| Humor | 3.25 | 287 |
| Innovation | 3.00 | 618 |
| Mood | 3.13 | 381 |
| Theme | 3.72 | 249 |
And nice sound, I must say.
Unfortunately enemies don't reset when the protagonist die.
(-) enemy spawn to fast
(-) enemy spawn to0 fast
It was a little frustrating in some areas the zombies spawned and came constantly, with no way to hit them before they dropped on top of me. There were a number of places where my only option was to take a hit and run through without killing the zombies (and I REALLY wanted to kill the zombies).
I liked your take on the theme and the sound is pretty cool ^^
It looks great and you can't go wrong with metal. \m/
Drummer for checkpoint is cool, the guitar riffs integrated with the background music and attacks is neat as well. I'm a sucker for music integration with regular gameplay.
Good game!
- It'd be nice if you could attack in air so aerial movement and fights are easier.
- I like the random riffs, but it should start with a small riff as soon as you press the key.
Keep up the great work!
Controls feel a little bit slow to respond and the way enemies spawn is a bit annoying, though, as it makes it hard to progress through the game. :/
Anyway, nice idea! :)