Sticks and Stones by PelvicThruust
Hello,
we made it! Here is our game for the #LDJAM. It's a pysics based puzzle game with some funny interactions ;) Sometimes the fingers go crazy. Just let go of the buttons. They will calm down.
Just follow the instructions on screen after they show up. Almost everything interacts with everything. Maybe you can discover the secret behing the hand :)
Controls:
asdf : fingers
space : thumb
mouse : horizontal movement
left m-key + mouse : rotation
right m-key + mouse : vertical movement
r : reload
Credits:
Emil - Programmer
Michael - Programmer
Raphael - Ze master of ze assets
Have fun and greetings from germany!
we made it! Here is our game for the #LDJAM. It's a pysics based puzzle game with some funny interactions ;) Sometimes the fingers go crazy. Just let go of the buttons. They will calm down.
Just follow the instructions on screen after they show up. Almost everything interacts with everything. Maybe you can discover the secret behing the hand :)
Controls:
asdf : fingers
space : thumb
mouse : horizontal movement
left m-key + mouse : rotation
right m-key + mouse : vertical movement
r : reload
Credits:
Emil - Programmer
Michael - Programmer
Raphael - Ze master of ze assets
Have fun and greetings from germany!
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
We added our game on indiexpo:
http://www.indiexpo.net/de/games/sticks-and-stones
Eventually I was able to start grabbing stuff, but as soon as I tried to hit two things together they would freak out and the hand model would explode all over the place.
I get that its a surgeon-simulator type of control scheme, but the movement of the fingers feel a little too slow and unresponsive for me to be able to visually connect with the individual finger control. It just feels like I have to press a bunch of buttons together to turn on grab mode for stuff to magnet to my hand. Sometimes the fingers get stuck to things (even after I let go of the buttons).
I think that the camera should be closer to the hand and objects and the fingers should move faster to respond to my inputs to be able to feel like Im actually interacting with them.
Overall its a fun little mess of physics, and I really like the music.