Porcupine Dogfight by BMacIntosh
Battle your friends to become top gu...er, quill, in Porcupine Dogfight!
Porcupine Dogfight is a 2-player battle game - so grab a friend if you can! (1 player versus AI is also available). Your goal: pop your opponent's balloon by launching your spiky porcupine self at it, before they do the same to you.
=== Controls ===
The ideal control scheme is an XBox 360 controller per player.
XBox Controls (Chrome Only): Left Stick to move. Right Stick to aim. Triggers to fire. Left Stick to glide as porcupine.
Alternatively, you may use keyboard controls:
Player 1: WASD to move. QE to shoot. AD to glide as porcupine.
Player 2: IJKL to move. UO to shoot. JL to glide as porcupine.
=== Thanks! ===
Uses the excellent three.js for graphics.
Also uses Box2D, originally by Eric Catto, ported to Javascript by Alon Zakai.
Thanks to Justin Britch for invaluable playtesting.
UPDATE 26 April 2015: no gameplay changes, moved many images to an atlas for better load times
Porcupine Dogfight is a 2-player battle game - so grab a friend if you can! (1 player versus AI is also available). Your goal: pop your opponent's balloon by launching your spiky porcupine self at it, before they do the same to you.
=== Controls ===
The ideal control scheme is an XBox 360 controller per player.
XBox Controls (Chrome Only): Left Stick to move. Right Stick to aim. Triggers to fire. Left Stick to glide as porcupine.
Alternatively, you may use keyboard controls:
Player 1: WASD to move. QE to shoot. AD to glide as porcupine.
Player 2: IJKL to move. UO to shoot. JL to glide as porcupine.
=== Thanks! ===
Uses the excellent three.js for graphics.
Also uses Box2D, originally by Eric Catto, ported to Javascript by Alon Zakai.
Thanks to Justin Britch for invaluable playtesting.
UPDATE 26 April 2015: no gameplay changes, moved many images to an atlas for better load times
| Web (Chrome recommended) | http://brianmacintosh.com/projects/ld32/ |
| Source | https://github.com/BrianMacIntosh/LD32 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=15030 |
Ratings
| Coolness | 83% | 2 |
| Overall | 3.73 | 125 |
| Audio | 3.05 | 365 |
| Fun | 3.66 | 147 |
| Graphics | 3.58 | 263 |
| Humor | 3.61 | 145 |
| Innovation | 3.91 | 85 |
| Mood | 3.34 | 240 |
| Theme | 4.23 | 33 |
Controls feel solid and it's very polished. Great work!
The little sounds in this game are really good. Tiny high pitched quips the animals make are funny and remind me of Worms. The sound of hitting a balloon and launching are pretty much perfect. Only thing keeping this from being five stars for audio is the lack of any music.
The opening menu is really nicely done. The artwork is top notch, the hedgehog sprites are cute and balloons (especially the target practice one) are nicely drawn. Physics works really well, that must have required a lot of tweaking to get right.
Good use of the theme and nice working grafics.
I mostly love the case of no instand death so the fight f eels a bit longer and that you can turn it around with 1 or 22 good manovers.
At the moment there is an unfortunate dominant game strategy (position your balloon above the other and force it down), but with more work this could be something very special.