Noodle Kombat by Sandcrawler
Noodle Kombat is a 2D fighting game, where the Unconventional Weapon is the fists of noodles, and possibly a meatballman. Has a Single Player mode, as well as a local Multiplayer Versus mode.
***No Keyboard controls***
Xbox 360 Controller mapping (may work with others):
A - Fast Punch
B - Heavy Punch
X - Fast Kick
Y - Heavy Kick
Right Trigger - Block
Start - Select option/character
DPad - Movement
If it doesn't recognize the controller in chrome try a different web browser.
Created in Construct 2, Photoshop, Abundant Music, and bfxr. Tested locally in Google Chrome. Interestingly upon uploading and testing the game in chrome it would not recognize either of my controllers.
***No Keyboard controls***
Xbox 360 Controller mapping (may work with others):
A - Fast Punch
B - Heavy Punch
X - Fast Kick
Y - Heavy Kick
Right Trigger - Block
Start - Select option/character
DPad - Movement
If it doesn't recognize the controller in chrome try a different web browser.
Created in Construct 2, Photoshop, Abundant Music, and bfxr. Tested locally in Google Chrome. Interestingly upon uploading and testing the game in chrome it would not recognize either of my controllers.
| Web | http://allaroundgames.net/LD/32/ |
| Source | http://allaroundgames.net/LD/32/LD32_Noodle_kombat_Source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=3966 |
I did make the Xbox controller work on the game and I find the concept interesting, Handdrawn graphics also are a plus, always. :)
But I kind of got lost while playing singleplayer, with all those meatballs flying. Also, killing the meatballman was a little bit easy!
Nice work going for the compo, though! That's always a +1, because I'm not able to do it! :D
Question, is there any difference between characters?
The need to switch browser is hit and miss, I have had quite a few people say that it works fine in Chrome. It may just be a few versions of Chrome that doesn't support the controllers.
@nihilaleph
The difference between characters is their attack range and height of the attacks. (Even then it is a really small difference)
Singleplayer was a last minute add and needed more changes. But I figured more people would play if there was some kind of singleplayer, rather than just multiplayer.