{"author_link":"\/author\/foodzilla\/","author_name":"foodzilla","author_uid":"35418","comments":[{"author_name":"Malsanity","author_uid":"49923","time":"Apr 21, 2015 @ 11:01am","epoch":1429613760,"text":"AI broken, movement not smooth, no sound. Is this game even complete?"},{"author_name":"foodzilla","author_uid":"35418","time":"Apr 23, 2015 @ 4:26am","epoch":1429762860,"text":"As I noted in the description, I was only able to get it half done.  I guess I should have just posted this on the forum?  But I was interested in sharing what I did get done, since if someone had questions about the mess of vector math... I can actually answer those Q's!  :D"},{"author_name":"Bastienre4","author_uid":"45409","time":"Apr 26, 2015 @ 1:45pm","epoch":1430055600,"text":"Game unfinished, unfortunately."},{"author_name":"vikpek","author_uid":"49262","time":"Apr 30, 2015 @ 1:45pm","epoch":1430401200,"text":"Nice basic concept - game is yet far from being playable unfortunately. Would like to play a more final version. It feels nice."}],"images":["ld32\/35418-e5762e69801ece38b48e74928d9a8e15.jpg"],"links":[{"url":"http:\/\/gwbloom.com\/dev\/games\/ludum\/ludum32\/","text":"Web"},{"url":"http:\/\/gwbloom.com\/dev\/games\/ludum\/ludum32.zip","text":"Source"}],"metadata":{"g_key":"11107","g_author":"35418","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"11141","g_title":"Ship Shooter","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/35418-shot0-1429581951.png-eq-900-500.jpg"],"text":"Form choked and I lost everything.\r\n\r\nHalf made ship shooter game where you shoot parts of your own ship.  The vector math and collision sweeping caused huge ordeals, especially when I (remarkably) couldn't find any good sources that clearly went over some of the equations.  What a mess.\r\n\r\nHere's what I got.  Lacks a death\/victory condition, enemy AI... lots of things really.  But I got the hardest part, the math, to actually work.  Dammit.\r\n\r\n-- Addition:  WASD and QE move, and holding spacebar sends off a shot.  There's just not much game here from the vector disasters I had to deal with, but hopefully this is a vaguely interesting sample nonetheless.","title":"Ship Shooter"}