Phantom Run by Biliogadafr

[raw]
made by Biliogadafr for LD32 (COMPO)
Make your way through this.... hmm... secret base I guess. Fight with enemies, bugs and stupid AI. Good luck.

This is my fisrt experience with godot game engine. Also Inkscape and Gimp was used to create some graphics.
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Add mac and linux builds (not tested)
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POST-LD 0.1.1
https://www.dropbox.com/s/83ovcsfm2r46z34/LD32_0.1.1.rar?dl=0
-Use newer version of Godot with some fixes.
-AI will not lose target if it is inside it's field of view. Also now it correctly lose target if it is behind tha wall.
-Playing with lights and shadows.
-Trying to optimize a bit.

Ratings

Coolness 42% 1601
Overall 3.46 296
Fun 3.67 143
Graphics 3.16 479
Innovation 3.46 310
Mood 2.95 533
Theme 3.63 320

Feedback

WhiteVoidia
20. Apr 2015 · 02:19 UTC
I enjoyed this! The AI was indeed a bit dim but it was definitely fun teleporting past enemies then hacking them. Cool concept. Nice ending too :P
ViliX64
20. Apr 2015 · 02:20 UTC
Nice game with interesting mechanics :) (Although it all came down to rushing to the enemy and hacking it.)
error031
20. Apr 2015 · 02:39 UTC
Great game, i enjoyed playing it. I only think that hacking (LMB) is little op, you should make it to have limited number of uses.
masterboth
20. Apr 2015 · 02:42 UTC
Really fun!
Miziziziz
20. Apr 2015 · 02:54 UTC
Looks really nice!
Gameplay needs some tweaks, but nothing big. It's fun as is, though halfway through I figured out the best way to win was simply to teleport past everyone
kaype
20. Apr 2015 · 03:20 UTC
Some sounds/music would've helped, and possibly some way to regain health.

Either way, good game!
x1212
20. Apr 2015 · 19:30 UTC
Great game!
I attempted to build myself an army a few times but died every time ... then I just ran through dodging all the bullets to the ending :D
SuperUserNameMan
22. Apr 2015 · 14:46 UTC
nice work ! and super idea !
🎤 Biliogadafr
23. Apr 2015 · 08:27 UTC
Thanks for feedback. Maybe I will be able to overcome some bugs and make AI work as expected :).
Embalaje
23. Apr 2015 · 11:41 UTC
It was really fun, congratullations.
Interesting gameplay, good graphics and fits good with the theme.
Oh! the enemy! let´s push a hacked one so he can get the bullets while I go on his back.
This has potential.
Chris Delta
23. Apr 2015 · 18:20 UTC
I like how bullets can hit each other, it's a very nice touch! Felt a bit short, and I wished I could teleport through walls.
UannaFF
24. Apr 2015 · 01:44 UTC
I teleported like crazy, I liked it very much c:
leddkire
24. Apr 2015 · 02:09 UTC
I enjoyed the mechanics of this game. It was simple enough to understand, and it was fun. Maybe if you could teleport through walls you'd have even more level design options.
yuigoto
05. May 2015 · 15:36 UTC
The concept of hacking enemies + teleporting is really nice, but I think you need to put some limitations on hacking and teleporting. Or else finishing the game only by teleporting is totally possible.

BTW, nice work using Godot! It was one of the engines I wanted to try using, but didn't :P
Andrea
11. May 2015 · 08:05 UTC
The UI is pretty stupid, no question about it, but the idea behind the game is fun and the teleportation works wonders!
I liked it and will play the post LD version as soon as the judging ends!
Thank you for such a great job!