Sight by HBomb
Sight is a horror game with absolutely no visual component whatsoever. The entire game is played by sound.
The game can be played with a mouse and keyboard or a 360 controller (360 controls should work better).
Movement: Left-stick or WASD
Left-Right Rotation: Right-stick or mouse
Echo-locate: Right buffer or left mouse click
Interact: A button or right mouse click
Esc to quit
The goal is to find the monster's heart hidden in the castle and then bring it to somewhere you can destroy it, while avoiding your pursuer. There are six rooms in the game, each with their own distinct theme, and a hallway: Fire, Ravens, Insects, Clocks, Pipes, and Flesh (I may post up a map if people are having too much difficulty navigating).
Hints: Follow the sounds and use them as your landmarks. You can tell if you're in the hallway by the sound of your footsteps, and each room has a distinctive sound right at its entrance. If you hear the pig demon nearby, DON'T MOVE: he can't see you if you don't move, though if he bumps into you he will eat you anyway. If he does see you, if you get out of sight you can lose him. When you echo-locate you will hear the click louder and faster the closer you are to a wall or object in front of you; it's a good way to tell if you're walking into a wall or facing an opening in a room.
If you can't figure out what to do, try locating and examining clocks. You can identify the main hallway that connects the first four rooms by the sound of rushing wind: if you stand in the center of the wind you should just be able to make out the sounds of each of those rooms.
The game can be played with a mouse and keyboard or a 360 controller (360 controls should work better).
Movement: Left-stick or WASD
Left-Right Rotation: Right-stick or mouse
Echo-locate: Right buffer or left mouse click
Interact: A button or right mouse click
Esc to quit
The goal is to find the monster's heart hidden in the castle and then bring it to somewhere you can destroy it, while avoiding your pursuer. There are six rooms in the game, each with their own distinct theme, and a hallway: Fire, Ravens, Insects, Clocks, Pipes, and Flesh (I may post up a map if people are having too much difficulty navigating).
Hints: Follow the sounds and use them as your landmarks. You can tell if you're in the hallway by the sound of your footsteps, and each room has a distinctive sound right at its entrance. If you hear the pig demon nearby, DON'T MOVE: he can't see you if you don't move, though if he bumps into you he will eat you anyway. If he does see you, if you get out of sight you can lose him. When you echo-locate you will hear the click louder and faster the closer you are to a wall or object in front of you; it's a good way to tell if you're walking into a wall or facing an opening in a room.
If you can't figure out what to do, try locating and examining clocks. You can identify the main hallway that connects the first four rooms by the sound of rushing wind: if you stand in the center of the wind you should just be able to make out the sounds of each of those rooms.
Eventually, I opened my eyes and discovered that the game ignores my mouse input once my mouse cursor hits the edge of my screen. This makes the game completely unplayable for me.