Mirror Mirror by Kevlanche
Mirror Mirror is a puzzle game where you hunt ghosts using mirrors.
Position your mirrors and activate the gemstones. Beams that destroy ghosts on impact will fire out from the gemstones. Use the mirrors to guide the beams where you want them to go. You have to be quick and clever to do this without being caught by the ghosts. Can you beat all 16 levels?
Controls:
WASD or arrow keys to move
R to restart the current level
Q to go to the menu
Mouse to place/rotate mirrors and to activate gemstones
1/2 to switch between different mirror types
Position your mirrors and activate the gemstones. Beams that destroy ghosts on impact will fire out from the gemstones. Use the mirrors to guide the beams where you want them to go. You have to be quick and clever to do this without being caught by the ghosts. Can you beat all 16 levels?
Controls:
WASD or arrow keys to move
R to restart the current level
Q to go to the menu
Mouse to place/rotate mirrors and to activate gemstones
1/2 to switch between different mirror types
| Web | http://kevlanche.com/ld32/ |
| Windows / OS/X / Linux | http://kevlanche.com/ld32/MirrorMirror.jar |
| Source | https://github.com/YoX89/LD32 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=25421 |
Ratings
| Coolness | 66% | 3 |
| Overall(Jam) | 3.83 | 96 |
| Audio(Jam) | 3.69 | 122 |
| Fun(Jam) | 3.51 | 203 |
| Graphics(Jam) | 3.72 | 301 |
| Humor(Jam) | 2.50 | 686 |
| Innovation(Jam) | 3.57 | 219 |
| Mood(Jam) | 3.41 | 274 |
| Theme(Jam) | 3.83 | 170 |
Actually really enjoyed it!
Fun puzzles and a bit of action :)
My only complaint would be that I think the controls would have been simpler if they were keyboard only, using the mouse felt a bit awkward at times.
However, apart from that (minor) issue, the game was very well polished and I enjoyed both the graphics and the sound.
A solid game, well done!
(It took me some time to figure I could rotate the light spreaders)
A really nice puzzle piece, with has been somewhat rare for this LD32!
Just on thing, I don't really think that moving the character should be necessary to rotate the mirrors, I think that it would be better to do that without walking, and just clicking!
really nice entry!