Score Attack! by boateye
Shoot your score at your enemies to defeat them!
This is my first Ludum Dare Jam game, so please be as honest as possible!
**************************************************
Controls:
W - Move up
S - Move Down
J - Shoot 1 Score
K - Shoot 5 Score
L - Shoot 10 Score
R - Reset
**************************************************
HINT: Each enemy has a different health value. Try using different shot combinations to find the most efficient way to kill them, and earn back score.
**************************************************
Known Bugs/Updates:
For some reason, when you use a smartbomb, your score and your # of enemies killed doesn't update properly. I'll see if i can find a solution soon.
4/23/2015: Fixed an issue where the enemies were not giving the right amount of points when killed.
Greens should give 5 points, Yellows shoukd give 16 points, and Reds should give 40 points.
4/28/2015: Fixed the Smartbomb bug. Also, i have reduced the score values of each enemy type.
Greens = 6 points
Yellows = 16 points
Reds = 31 points.
**************************************************
Credits:
Design, Development, Audio, Graphics, Balancing : Jordan Johnson (me)
Font: kenpixel by Kenney
Boss Battle Jingle: Atari's Pitfall - Vine Fanfare
**************************************************
Tools Used:
Game Engine: Construct2
Sound: bfxr
Graphics: Paint.net
This is my first Ludum Dare Jam game, so please be as honest as possible!
**************************************************
Controls:
W - Move up
S - Move Down
J - Shoot 1 Score
K - Shoot 5 Score
L - Shoot 10 Score
R - Reset
**************************************************
HINT: Each enemy has a different health value. Try using different shot combinations to find the most efficient way to kill them, and earn back score.
**************************************************
Known Bugs/Updates:
For some reason, when you use a smartbomb, your score and your # of enemies killed doesn't update properly. I'll see if i can find a solution soon.
4/23/2015: Fixed an issue where the enemies were not giving the right amount of points when killed.
Greens should give 5 points, Yellows shoukd give 16 points, and Reds should give 40 points.
4/28/2015: Fixed the Smartbomb bug. Also, i have reduced the score values of each enemy type.
Greens = 6 points
Yellows = 16 points
Reds = 31 points.
**************************************************
Credits:
Design, Development, Audio, Graphics, Balancing : Jordan Johnson (me)
Font: kenpixel by Kenney
Boss Battle Jingle: Atari's Pitfall - Vine Fanfare
**************************************************
Tools Used:
Game Engine: Construct2
Sound: bfxr
Graphics: Paint.net
| Play Online @ itch.io | http://boateye.itch.io/score-attack |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=49785 |
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 3.21 | 524 |
| Fun(Jam) | 3.29 | 335 |
| Graphics(Jam) | 2.81 | 748 |
| Innovation(Jam) | 3.36 | 335 |
| Theme(Jam) | 3.72 | 257 |
Awsome first submit.
Great job!
Greens should give 5 points, Yellows shoukd give 16 points, and Reds should give 40 points.
Otherwise, score = ammo. Pretty generic to me.