Bubble Becky by Dining Philosopher

[raw]
made by Dining Philosopher for LD32 (JAM)
Bubble Becky is a short innovative platformer.
Move yourself through four unique levels with your magnificent bubblegum skills, and beat the final boss. Overthrow the robot government for justice!

- Controls:
Arrow keys to move
hold Z button to create bubbles

- Story:
Due to an unfortunate typo, Gum has been outlawed in an alternate 90s-past.
Young Superhero Becky rises to challenge the robotic law enforcement.


Best played in Google Chrome.

Made by Jelle, Anneroos & Daniel (@Hapiel) in Groningen, NL

- Tools
Sound Effects: Audacity & mic,
Music: LMMS,
Code: JavaScript & CraftyJS,
PixelArt: GraphicsGale & GrafX2,
Level Design: Tiled,
Food: Crisps, Pizza & Chocolate.

Ratings

Coolness 100% 1
Overall(Jam) 3.86 89
Audio(Jam) 3.35 244
Fun(Jam) 3.71 112
Graphics(Jam) 3.70 308
Humor(Jam) 3.43 231
Innovation(Jam) 4.11 29
Mood(Jam) 3.45 243
Theme(Jam) 4.35 10

Feedback

SinclairStrange
21. Apr 2015 · 03:31 UTC
I really enjoyed this! The way that your "weapon" had three different ways that it could be used was a brilliant idea. The artwork is pleasant along with the music. Felt very good to play also, top stuff!
Lukbebalduke
21. Apr 2015 · 03:36 UTC
Cool mechanics and lovely art style, also, good job in sfx and musics.

Congrats =)
MGhareeb32
21. Apr 2015 · 03:37 UTC
Great concept, good presentation, and interesting puzzles.
player_03
21. Apr 2015 · 03:45 UTC
The Z key didn't work in Firefox, but the Chrome version was great.

My favorite part was dropping down, blowing a bubble in a robot's face, blowing another one on a wall, and then hanging onto it while the robot stumbled past. Becky is a bubble gum ninja.
Matt Tuttle
21. Apr 2015 · 03:54 UTC
Oh no, there's gum in my hair!

Really neat platformer mechanics especially since the bubble has multiple uses. Loved the boss fight as well.
Flayk
21. Apr 2015 · 03:55 UTC
Very good. Put this on greenlight!
🎤 Dining Philosopher
21. Apr 2015 · 03:55 UTC
Wow, someone beat our boss! This is beyond our wildest expectations! :D
popcorn897
21. Apr 2015 · 04:00 UTC
super fun game!

The art is great and the music fits well with the robots movements and of Becky's jumping on bubbles. Blowing bubbles is satisfying although jumping from the wall could be worked on.

One tiny bug that I was able to replicate happened when I blew a small bubble and jumped up before it was blown. It caused the bubble to splat inside the wall. I just had to redo the way I jumped and blew.

funny concept and it works well!

-Sirmi: Team Toast
Firaa
21. Apr 2015 · 04:55 UTC
Becky's hair is unnaturally resistant to bubble gum (although a certain boss's was not.) The platforming was fun enough that I was a little disappointed the game ended.
esayitch
21. Apr 2015 · 05:26 UTC
Nice graphics and very well-thought out weapon mechanics. The background music was great, but the sound effects were lacking a bit (no sound for walking/jumping, and the death sound was weird).

Very solid entry. Good luck!
wg_phancock
21. Apr 2015 · 05:30 UTC
Really well done platformer. The gum blowing was a great idea, especially how it worked in different ways for the different sizes.

I also really enjoyed the character animations, particularly the "determined" face Becky makes when she blows the bubble up.
Pinpickle
21. Apr 2015 · 05:30 UTC
Great interpretation of the theme, what a robust weapon! It was a little unclear that you could only bounce on your bubble if it was a specific size, but once you worked it out, it was pretty intuitive.
lucidsheep
21. Apr 2015 · 05:34 UTC
Excellent and original idea! Very well explored. Wish the platforming parts were a little easier though.
seraphki
21. Apr 2015 · 05:35 UTC
Aw man, its adorable! Lovely mechanics. Well done =D
Bergara
21. Apr 2015 · 05:36 UTC
The game is absolutely fantastic! The gum mechanics was very well used. Add a few more enemies and you've got yourself and awesome game!
Also, I just loved the Gum/Gun wordplay =D
Kivano
21. Apr 2015 · 08:27 UTC
Nice game! I like concept a lot, but it's a little to hard to use the biggest ball for me, it would be great if it would be possible to have minimal steering ability inside it.
maunovaha
21. Apr 2015 · 15:39 UTC
Pretty fun game and good graphics. :D
PurpleApes
21. Apr 2015 · 15:42 UTC
Fun Game !
dyfer
21. Apr 2015 · 15:55 UTC
very enjoyed your game , its a prety good one ;) the way to use the bubble are so smart, nice work
Park
21. Apr 2015 · 16:14 UTC
Really good, the controls could be smoothed out a little - allowing up + a direction while stuck to a wall to jump diagonally rather than pressing up then air-controlling would be fantastic. Some of the platforming puzzles were a bit unintuitive because of low ceilings or small ledges that provided or prevented the little bit of height needed.

But, those fine tunings are basically trivial compared to what you've accomplished, you have a fun system in place, nice art, and excellent audio. Great jam game ヾ(^∇^
Drauthius
21. Apr 2015 · 17:44 UTC
I really enjoyed this game. Well done! :)
lanza
21. Apr 2015 · 20:45 UTC
Interesting mechanic, I like the fact you can use it in different ways.
Christina Antoinette Neofotistou
22. Apr 2015 · 02:20 UTC
Ha! The gum weapon is so versatile!! Kudos!!!
Geckoo1337
22. Apr 2015 · 05:29 UTC
Really nice concept. I love this little girl - the animations are fantastic. Well done. Neat. Thank you ++
The Pixel Collective
22. Apr 2015 · 06:19 UTC
Phenomenal game! The concept was incredibly well executed. The controls were fluid and responsive. The bubble mechanic was versatile and well implemented. The composition was pitch perfect and fun.

Really stellar entry, can't wait to see this developed more.

P.S. Thanks for the review :)
Jwatt
22. Apr 2015 · 07:42 UTC
I'm a sucker for games with multi-purpose abilities. The game made an effort to showcase quite a bit of the bubbles' potential. I got a SNES vibe from the experience.

Attaching bubbles to walls was a bit buggy, though. And for the sake of responsiveness, I'm not sure if there needs to be a delay for making the smallest bubble. Should've been like, tap Z to spam small ones, hold Z if you *really* want the bigger ones.
elpaulo
22. Apr 2015 · 20:04 UTC
Hard controls but you're totally on the theme. And the player's graphics are really nice.
micahcowan
23. Apr 2015 · 01:38 UTC
Fantastic game! Fun and versatile theme, and great, nostalgic sound.

I have to confess I never could figure out how to get past what's probably the first non-tutorial level, with the big gap. I could never quite manage to get myself up high enough to that platform. I'll have to come back to it and try again later.

Really great job!
jordinuco
23. Apr 2015 · 07:56 UTC
It´s increbible how everybody has proposed new and original mechanics for this Ludum Dare. This one has been fantastic, thanks for this tiem of fun. Good job!
DarkwindMedia
23. Apr 2015 · 14:55 UTC
innovative idea! Cute art style! So addictive!
DarkBren
23. Apr 2015 · 16:14 UTC
Funny, the concept of bubble gum is interesting, let's make a standalone :p
rmc
23. Apr 2015 · 18:25 UTC
Oh my! I really liked it! I had an similar idea some time ago, but never imagined a gameplay to it and now i saw it in action! awesome!
Traumendes_Madchen
23. Apr 2015 · 20:11 UTC
Quite an original idea! The game mechanic is simple but fun and the presentation rather good as well =). There are some annoyings bugs though but well.
PushmePullyu
23. Apr 2015 · 20:56 UTC
Nice Job! Had some issues where after I wall jump off a gum on the wall I get stuck facing that direction for a few seconds but it mostly gets fixed by itself anyway.
trappytrap92
23. Apr 2015 · 21:35 UTC
Great game and great graphics, best unconventional weapon I've seen so far. I really enjoyed playing it. Some minor bugs but nothing important
sararyCow
23. Apr 2015 · 21:57 UTC
An original idea fairly well executed. Congratulations!
Fanttum
24. Apr 2015 · 00:24 UTC
Got stuck on loading screen for like 60 secs. Does it need longer than that to load?
rnlf
24. Apr 2015 · 08:06 UTC
Most appripriate use of pink in a platformer ever!

Cool mechanics and cute look. Loving it. In one place suddenly hundreds of big "Becky can fly inside them" Bubbles appeared instead of one, had to restart the game at that point :-(

But besides that, a very solid entry. Good work!
🎤 Dining Philosopher
24. Apr 2015 · 10:16 UTC
@Fanttum, not it should not take that long on "normal" internet speeds. Which OS and browser are you using? I actually don't know how the audio is loaded, it could be that you're getting the 6MB wav- instead of the small mp3- or ogg-file.

@rnlf, sorry to hear that, we encountered the bug a few times as well, but didn't have time to fix it. Fortunately, it's quite rare.
suppi
24. Apr 2015 · 16:00 UTC
I love this game. it's fantastic! great job!
Mouch
24. Apr 2015 · 19:38 UTC
Innovative idea, nice graphics!

But unfortunately, I could only hear sounds (no music). I was using Firefox on Linux Mint.
DDRKirby(ISQ)
25. Apr 2015 · 09:07 UTC
Great mechanic :D
DeltaF1
25. Apr 2015 · 15:11 UTC
I loved the delay between pressing the fire button, and shooting out a bubble. It made you stop and plan a little bit more, and made it feel more like a puzzler than just a generic shoot-em-up platformer. The three uses of the bubbles were ingenious, however the largest bubble was a bit finicky to aim properly. Overall, a solid game, with some great humour, awesome platforming, and a brilliant mechanic.
bnhw
25. Apr 2015 · 20:46 UTC
The sticky gum physics were very fiddly and too frustrating, but I liked the novel idea.
phi6
26. Apr 2015 · 23:45 UTC
Nice mechanic with the bubblegum! Although occasionally you do get stuck which is a little bit frustrating. Graphics are excellent and then general polish and feel of the game is really impressive!
goerp
04. May 2015 · 19:05 UTC
WOW! Great game, very original weapon!
And it looks, sounds and plays like a finished product (and I'm not just saying that because I'm from Groningen too ;)).
The graphics are cute and pixely, just like the music.

If I could wish for one thing I I would have liked some more spawn points. Sometimes you have to a lot things over.
Will Edwards
05. May 2015 · 09:53 UTC
Versatile gum :)
cmayhem
05. May 2015 · 10:40 UTC
Sweet music and I really loved the bubble mechanic. Great job coming up with the different ways to use them.
pythong
05. May 2015 · 18:56 UTC
Great game! i like the versatility of the gum. Also, for such a small girl, she has very strong lungs
well done!
blubberquark
06. May 2015 · 17:09 UTC
The controls sometimes feel loose when jumping and especially wall jumping. Could use some sound effects! Otherwise good!
idoadler
09. May 2015 · 15:11 UTC
Impressing implementation.
Nice idea, good riddles, beautiful drawings.
zeejfps
10. May 2015 · 15:19 UTC
Haha love it!, probably best take on the theme I have seen so far.
tmpxyz
10. May 2015 · 16:06 UTC
really great game, well designed mechanics and levels
yuigoto
11. May 2015 · 04:06 UTC
Nice use of "gum" as a weapon! Pretty unusual and the sticky mechanics are so good! :3

Graphics and audio set up a nice mood in the game and, it totally feels like a 90's 16-bit platforming game! :D

Nice work!
Frozen Fractal
11. May 2015 · 19:26 UTC
Amazing work! Cute graphics, smooth controls, a catchy soundtrack, a brilliant innovative mechanic, well-designed levels... what's not to like? It'll be bedtime soon, but I'll play this some more tomorrow :)