KADOOMERANG by snapman_GT
The powerful KADOOMERANG! Stolen by the rebellion! Turn the tide of battle!
An action game with an unconventional weapon. You can throw clockwise or counterclockwise, and press throw again to recall it. Don't forget about the recalling mechanic or you'll do very poorly. There are combos for getting multiple guys on one throw.
If you collect gems, you can use them to unleash destruction on everyone inside the circle of your throw. This only works if the KADOOMERANG is not interrupted by a wall or shield.
Game assembled in Unity. Sounds recorded in CoolEdit and Audacity. Characters animated in Flash. Frames stitched in Processing. Cubemaps made in SpaceScape. Music made using beepbox.co. One sound effect done with SFXR. Textures edited in Photoshop. Gradients made with Gentle Gradient.
An action game with an unconventional weapon. You can throw clockwise or counterclockwise, and press throw again to recall it. Don't forget about the recalling mechanic or you'll do very poorly. There are combos for getting multiple guys on one throw.
If you collect gems, you can use them to unleash destruction on everyone inside the circle of your throw. This only works if the KADOOMERANG is not interrupted by a wall or shield.
Game assembled in Unity. Sounds recorded in CoolEdit and Audacity. Characters animated in Flash. Frames stitched in Processing. Cubemaps made in SpaceScape. Music made using beepbox.co. One sound effect done with SFXR. Textures edited in Photoshop. Gradients made with Gentle Gradient.
Ratings
| Coolness | 36% | 1811 |
| Overall | 3.62 | 187 |
| Audio | 3.45 | 161 |
| Fun | 3.59 | 175 |
| Graphics | 3.41 | 338 |
| Humor | 2.47 | 684 |
| Innovation | 3.95 | 73 |
| Mood | 3.20 | 329 |
| Theme | 3.38 | 520 |
When can I vote and give it a 45/3?
It's playable and well polished; the mechanic is innovative and fun. I had a couple problems, though; first, I started the game and I was faced with a blue octahedron. I spent a while trying to destroy it--then suddenly I was killed from behind. It turns out the RED SOLDIERS are the ones you have to kill, and you have to keep turning the camera to find them. That wasn't really obvious.
Secondly, it says "Complete a circle to kill all within", but that never seemed to happen. I tried for quite a while to get enemies within the circle of my KADOOMERANG and I didn't have any luck. Eventually I tried actually HITTING them with the thing, and that worked a lot better. The game is still pretty hard, though!