nat by zuurr
controls: click to walk. dragging works too.
shift+1, 2, 3, 4 or 5: change pixel scale -- this was supposed to be behind a debug shortcut but i guess i forgot
basically a walking simulator. it was going to be a pikmin clone sort of but i ran out of time and so i cut what didn't work.
source will be on github after i get some sleep.
shift+1, 2, 3, 4 or 5: change pixel scale -- this was supposed to be behind a debug shortcut but i guess i forgot
basically a walking simulator. it was going to be a pikmin clone sort of but i ran out of time and so i cut what didn't work.
source will be on github after i get some sleep.
| Web | https://tcsc.itch.io/nat |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=7728 |
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
It would be interesting to have more interactions with them and other mechanics.