A Last Mole King's Lullaby by NoxiiStudio

[raw]
made by NoxiiStudio for LD32 (JAM)
Controls:
wasd/zqsd - move
Left Click - Shoot with notes
Right Click - Use current gadget
1 - Select rush as gadget (use to propulse yourself in the direction of your mouse)
2 - Select tool note (use to activate buttons)
3 - Select boombox (can distract ennemies and break glass)
r - reload level
F1 - skip level

As a Songs Collector you have none but one weapon : sound.
Of course it is only really effective against things like... moles. Those blind ugly things left behind them a legendary song! Let's get it!

In this infiltration-ultra-fast-paced-action game, you can use many forms of sound to progress and come closer to the treasure!


Features:

- 1-day composed OST, a different song for every level of a different kind.
- A special mood of game : humor, mystery, beautiful songs!
- Levels offering a great degree of freedom.
- Beautiful voice-over with French accents !

If you want to listen to our OST :
https://soundcloud.com/sirush000/sets/a-last-mole-kings-lullaby
Well, we had some technical limitations. Stay put for a more polished version of the game and its OST in the next week! ;)

WEBGL Version is buggy, please play the standalone if you can !
LINUX VERSION IS UNTESTED. Please tell us if they don't work !
MAC OS/X VERSION Coming Soon !

Ratings

Coolness 45% 1497
Overall(Jam) 2.81 842
Audio(Jam) 3.25 296
Fun(Jam) 2.38 933
Graphics(Jam) 2.58 825
Humor(Jam) 2.18 832
Innovation(Jam) 2.75 713
Mood(Jam) 2.95 595
Theme(Jam) 3.43 462

Feedback

Pixel Heart
21. Apr 2015 路 02:09 UTC
please make a mac version!
JDAivaliotis
21. Apr 2015 路 02:18 UTC
I just couldn't get past the first level. I wasn't very clear on how the distraction mechanics worked. The mood of the whole thing was almost there, but the sound effects really took me out of it.
馃帳 NoxiiStudio
21. Apr 2015 路 02:23 UTC
Pixel Heart : I've added a Mac version. I don't have a mac so I don't know if it works, please tell me if it doesn't and I'll try to fix it.

JDAivaliotis : Thank you for your comment. If you find the level too hard, you can press F1 to skip it. The distraction doesn't work very well at the moment (we didn't have enough time to fix it) so it's more of a run'n'gun game right now.
We'll continue working on this game for a bit to polish it, so come back here in a few days if you want, and I hope we'll have a better version ready (with better sound effects too !).
CowShark
21. Apr 2015 路 04:40 UTC
Sound design was super great.
gene-z
21. Apr 2015 路 12:44 UTC
This is game for my ears,,,
benbateman
21. Apr 2015 路 14:09 UTC
There was a very good and distinct tone to the game, and I liked how the story was unravelling. With a bit more polish this would be epic.
Bastienre4
21. Apr 2015 路 20:07 UTC
La version Mac marche pas :/ -> Impossible d'ouvrir l'application. Pas plus de d茅tails :/
dunin
22. Apr 2015 路 11:45 UTC
Really like the three "weapons" and atmospher. Unfortunately, I got stucked a lot, or died from falling. Didn't really understood how to control the character.
retrophantom
22. Apr 2015 路 13:09 UTC
not bad, but i have no idea how to get into the tomb
馃帳 NoxiiStudio
22. Apr 2015 路 14:11 UTC
Sorry but it seems like the first level had a last-minute critical glitch in the initial release. It should have been fixed and the button activating the door should work now.

@dunin the trick for now is mainly to use the rush as vertical control and to drop the boombox (3rd weapon) before you.

Remember that they can't see you, so, as long you're in the air, you're ok. I know it's a bit hard, that's why we had to let the Jump Next Level option ._.
Franklin's Ghost
24. Apr 2015 路 16:05 UTC
Interesting game. Thought the music was really well done and helped set the mood. Found my self watching the title screen for a bit just listening
gnx
26. Apr 2015 路 15:48 UTC
Very hard game. Also first play I got stuck in a pit almost instantly :D
I like the notes as weapon, and you've done very ambitious work with the audio and voiceover.
dieblume86
04. May 2015 路 17:11 UTC
Nice idea