Craneo Loco by fabriciopfs

[raw]
made by fabriciopfs for LD32 (JAM)
Craneo Loco is a game where you control a crazy skeleton that was not invited to the Day of the Dead celebration! He wants nothing more than the pure and sweet revenge!

You will face many dangers in a haunted cemetery using all available weapons, from crosses to tombstones!

Prepare yourself to Mexican music, ghosts, rubies, sombreros and much more!

Instructions:

1. Download and unpack zip file (Mex2.6.zip).
2. Run Mex2.6.exe
3. Have fun!

Team:
Augusto Godinho
Fabricio Pietsch
João Victor Rodrigues
Juliana Ribeiro

Sound track: Alex Queiroz

Ratings

Coolness 42% 1601
Overall(Jam) 3.35 411
Audio(Jam) 3.17 337
Fun(Jam) 2.83 661
Graphics(Jam) 3.63 346
Humor(Jam) 3.05 433
Innovation(Jam) 2.96 607
Mood(Jam) 3.23 395
Theme(Jam) 3.61 342

Feedback

koredozo
21. Apr 2015 · 01:57 UTC
Fun once I figured out how to play. There are so many candles and flowers scattered around that can't be picked up that I thought the game was broken.

Also, on one attempt I spawned near a ghost and got killed while I was reading the tutorial text. You ought to be invulnerable until you click through it.
RARoadkill
21. Apr 2015 · 01:57 UTC
Lots of polish, seemed a bit too spread out at times. but very well done
muromets
21. Apr 2015 · 02:16 UTC
I had such a great time! Fun little game, but the thing I liked the most is that when you do this sequence : Up-Down-Up-Up (pause for a moment) Down-Up-Down-Down , you can see Craneo Loco dance to the very nice music!
clegamecoop
21. Apr 2015 · 02:16 UTC
I was a little confused at first at what I could and couldn't pick up. I could only find 10 of the 12 ghosts. The visuals were nice though and the music made me smile. Nice job.
Pawige
21. Apr 2015 · 02:42 UTC
Nice work! The graphics and music were pretty nice, especially the rolling dust effect and the candles. The movement was a bit difficult, it was either a bit too slow or a bit too fast (with shift held down). Some simple sound effects would have livened it up a lot as well, I think.
bpleonvong
21. Apr 2015 · 03:14 UTC
Man the map is huge and controls are a bit funny, maybe if I rotate by mouse it be easier to play and strafing would be nice too.
luizgama
22. Apr 2015 · 20:10 UTC
Nice theme, the turning while running mechanic needs some polish. Nice cellshading style.
DesignerNap
22. Apr 2015 · 21:30 UTC
Map was too big and I didn't manage to find all the ghost. Great polish and quality for a ludum dare game though. Excellent!
nov1kk
22. Apr 2015 · 21:41 UTC
i hate the music xD but the idea and the game is fun, good job
puppetmaster
24. Apr 2015 · 20:09 UTC
The art and animation are cool.
Collision for pickup is to small.
Well done!!
monkeedude1212
25. Apr 2015 · 00:43 UTC
Was difficult to figure out what could be picked up at first, a little highlight or glow around grab-able objects would help with that. Not sure if it was just laggy input controls but it almost felt like the angles at which you could face were fixed?

Good graphics, good audio, good theme, good gameplay idea and would work better with a few minor adjustments.
ZQMony
25. Apr 2015 · 00:46 UTC
Nice job, but it can take a while to find items.
Davikin92
25. Apr 2015 · 01:09 UTC
Nice graphics. You should polish the controls and improve a lot your level design by intentionally placing the candles, kiosks and gravestones as pathways to guide the player to all the ghosts scattered around.

Make paths of candles, place ghosts under kiosks, align the gravestones in a more regular way.
borgi
27. Apr 2015 · 10:20 UTC
Awesome style!
nopogo
29. Apr 2015 · 08:07 UTC
Really like the artstyle of the main character, fun game
chromebookbob
03. May 2015 · 17:36 UTC
Nice art style, I like how it seems almost pencil drawn with those outlines. My only quibble is, that music is horrible! Well done, and thanks.
MonoS
08. May 2015 · 17:23 UTC
Pretty meh game, cool little music loop.

Controlling the protagonist was a bit ugly.