SFW by headchant
Super Fruit World
Grow fruit, make juice and use it as ammunition to protect you.
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Controls:
Move with WASD
Build with Mouse
Mousewheel to select options on the right
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Made with Love 0.9.1
Window size/resolution is fixed at 1280x700.
Probably will not run well on older computers, sorry.
4/20 09:18 Fixed a gamebreaking bug related to appleseeds
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Hints
1) If you fall and fall and fall, just use the teleport to get back to the start.
Grow fruit, make juice and use it as ammunition to protect you.
+++
Controls:
Move with WASD
Build with Mouse
Mousewheel to select options on the right
+++
Made with Love 0.9.1
Window size/resolution is fixed at 1280x700.
Probably will not run well on older computers, sorry.
4/20 09:18 Fixed a gamebreaking bug related to appleseeds
+++
Hints
1) If you fall and fall and fall, just use the teleport to get back to the start.
Ratings
| Coolness | 84% | 2 |
| Overall | 3.59 | 204 |
| Audio | 3.02 | 387 |
| Fun | 3.33 | 327 |
| Graphics | 3.09 | 529 |
| Humor | 2.82 | 479 |
| Innovation | 3.89 | 90 |
| Mood | 3.14 | 373 |
| Theme | 3.53 | 389 |
On all counts, I think you did a fantastic job, and I'd love to see you expand on this concept!
Regarding the learning curve, I'd highly recommend writing some kind of starters guide.
At first I though it'll be an interesting game. It's a sandbox, it has strategy elements, and look at all these different available blocks!
Nope. I played a lot, but my best time is ~130 second. I didn't get to use anything except for banana trees, cannons and glass. So much stuff in vain! And it can be fixed with just lowering the difficulty!
Let's be a bit more detailed. Here are things I long for:
* A player that can survive a hit. Or even several hits.
* A delay until first enemies. Or a small starting base. Why are you in space? How about a wrecked ship with only one cannon left?
* A better interface:
** It took me a long time to figure out where are my resources displayed. Except for juice, I didn't get to use it yet at all.
** It's difficult to distinguish placeable items and usable items. And what does "Price: 1" for the target mean? It's free as far as I can tell.
As well as some bugfixes:
* Apple trees' price display is messed up. It says it needs bananas, but it doesn't waste them, and there is some more weird stuff.
* When you use the teleport, your camera doesn't move with you. It's OK, but disorientates at first. (btw, did you know you can fly upwards freely?)
How unfortunate. I didn't fire a single fruit at enemies, though I played this game for a long time.
If you'll make a post-compo, I will come back and play this game again. I think it would be much more interesting if it was easier for me.
It's a shame because you are losing points in the fun category just because you set the difficultly a bit too high.