YellAt ! by met44

[raw]
made by met44 for LD32 (JAM)
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--- When a microphone is the weapon, your voice is the ammo ! ---
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Plug your mic and YellAt it as much as you can to blow stuff up and express all that sleeping power inside of you.


Requirements:
- Have cool neighboors
- Have a default microphone in your system
- Have as much fun playing it as I had making it ;)


Tips:
- Try different types of noises, sharp/low sounds, blowing etc
- Try different frequences of noise input, like continous or repeated volume spikes


Comments:
I have been following LD for a while but this is my first time taking part !

I actually didn't plan to, was speaking about it with a friend on friday night so we ended up on the website and found out it was happening now !!!

Next day I had this idea for the theme and I really wanted to give it a shot. I did what I could on the few hours (~10) familly life allowed me on short notice and voilà !

I'll try to be a bit more organized next time, find a team mate and setup a geek work place for the whole week end but I'm already super happy simply for having the opportunity to be part of it with you guys :)


! Warning !
Linux & OSX versions aren't tested at all, sorry guys :(
If someone is kind enough to give it a shot and tell me if it works fine it would be awsome !


Info:
- Made with Unity 5


See it in video by @Jupiter_Hadley: https://youtu.be/Q11RJey0954 (or skip to this game: https://www.youtube.com/watch?v=Q11RJey0954&t=175)

Ratings

Coolness 54% 3
Overall(Jam) 2.82 839
Fun(Jam) 2.56 852
Innovation(Jam) 3.75 124
Theme(Jam) 3.54 382

Feedback

Fanttum
20. Apr 2015 · 02:51 UTC
Sounds fun. I'll come back to play and rate it once I'm in a place I can use my mic. Haha
Croze
20. Apr 2015 · 02:52 UTC
Didn't really feel like a game, a cool idea though.
chanko08
20. Apr 2015 · 02:52 UTC
Looks like Linux one is a bust :(. It looks like the link holds a windows executable
bentglasstube
20. Apr 2015 · 02:55 UTC
The linux link downloads a file called LudumDare32_YellAt_win32.zip.
RainbowSexyFish
20. Apr 2015 · 03:10 UTC
Things just exploded randomly and my points went up regardless of if I was making noise or not.
🎤 met44
20. Apr 2015 · 11:57 UTC
Hey guys, thanks a lot for your comments !

I fixed the linux link, must have messed it up at the last minute :(

@RainbowSexyFish sorry to hear that mate.. Sadly I didn't have time to battle test it with various hardware, only my own gaming stuff. With a bit more time I'd have added a calibration screen, which would have allowed you to get the game to react properly with your hardware/drivers/settings.

@croze i'm not sure i understand... isn't blowing random stuff up a standard in games ? Game has a simple arcade mode, you get 1 score point per sphere exploded, and you pass to the next level when you clear the screen (spheres spawn and move faster) !!

Anyways thank you all for giving it a chance !!!
talecrafter
20. Apr 2015 · 15:07 UTC
Lol, what a funny idea. I am not sure though if it made really a difference when using my voice. Static of the microphone seemed to make enough action.
dalbinblue
20. Apr 2015 · 15:12 UTC
Mac version works just fine. Really cool concept! My first couple of tries I did badly because it seems like the game doesn't register your attack until you stop making sound, so big yells actually work against you. I made it to level 21 with 789 points by quickly say "not" super fast for a couple of minutes. It pretty much covered the screen with my attack, except of when I needed to breath which I did sparingly. I'm... i'm going to pass out now.
🎤 met44
20. Apr 2015 · 15:14 UTC
Thanks man, damn you're the second comment saying that, makes me wish I had tested it on other computers :(

You could try to lower the amplification of your mic, but i don't know if that would be enough anways. I didn't realize but my mic has a pretty good noise cancelation so the dot line was completely flat when i wasn't yelling/blowing in it :/
🎤 met44
20. Apr 2015 · 15:18 UTC
@dalbinblue thanks a lot !!!

haha yeah this game is actually about doing your daily exercises ;)

Glad it worked for you, at least partially since it should register your sound in live, you were supposed to see the dot line move up with your voice from left to right once per second. Could be a PC/mac difference tho.
Johan Blade
20. Apr 2015 · 17:58 UTC
Really fun concept and well executed, my only problem with it was that it didn't seem to tell me what happened so I would lose hp.
edve98
20. Apr 2015 · 19:02 UTC
Very nice concept! Only downside is that my microphone static noise pretty much does half of the job....
🎤 met44
20. Apr 2015 · 19:19 UTC
@Johan Blade oh thanks a lot mate :), means a lot !

Thanks also for the advice, I'll keep in mind for future contributions that this is something that needs to be very clear to players.

Hey I just checked your game, graphics reminded me some game I use to play as a kid, good job on it. Makes wish I had some talent for drawing stuff haha ^^.
🎤 met44
20. Apr 2015 · 19:31 UTC
@edve98 thanks and yeah sorry about that, I didn't think about it this week end and my mic has good noise cancellation that I completely forgot about :/

Glad you liked the concept anyways, I was seeing lots of promotion about games with unconventionnal weapon/ammo pictures but I had another vision of the theme and I couldn't miss such opportunity to think outside the box :D
Team MAC
21. Apr 2015 · 15:37 UTC
Great idea! I had a lot of fun yelling at my computer. However, how to control what was happening was unclear - it felt sort of random when I hit something and scored points.
🎤 met44
21. Apr 2015 · 20:54 UTC
Thanks @Team MAC ! Really glad you liked it ^^.

I started with great ambitions, wanted different sounds to give varying shapes to attacks but that wasn't going to fit in the time frame so I settled for something a lot simpler...

The dot line represents one second of audio samples summed by groups of 100, so the highest the samples are in a group the highest your dots go up the screen and the bigger they get.

If you wisper a low 'u' sound you should be able to see the current position and yell right before getting bellow a sphere you want to blow up.

I personnaly find it a lot more satisfying to just try to fill the whole screen making weird noises and pass levels to increase difficulty :p
HotBoxGames
21. Apr 2015 · 22:38 UTC
I had just played a voice game so mad this one too! Haha good concept, great work :)
🎤 met44
22. Apr 2015 · 12:42 UTC
@HotBoxGame Thank you so much, oh hey i really loved your game btw
xandy
22. Apr 2015 · 21:43 UTC
while i am not sure if my yelling did much, i did enjoy my time ;)
Tatsu Studio
24. Apr 2015 · 03:48 UTC
Its a funny idea ,i really liked the concept. Good Job ^^
🎤 met44
24. Apr 2015 · 15:15 UTC
Thanks guys, I really appreciate it !!!
Jupiter_Hadley
27. Apr 2015 · 20:43 UTC
Fun to play! I included it in part 6 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/Q11RJey0954
🎤 met44
28. Apr 2015 · 21:57 UTC
Hi @Jupiter_Hadley, I've seen your video already !!! it was pretty fun what you did with it, thanks a lot for trying it out !

I'll add the link in the description, I hope that's ok !

Cheers