{"author_link":"\/author\/bazld\/","author_name":"bazld","author_uid":"36950","comments":[{"author_name":"Armanky","author_uid":"22901","time":"Apr 20, 2015 @ 7:50am","epoch":1429515900,"text":"Fun mechanic!  Reminds me of the pull stars from Mario Galaxy. I think it could've benefited from being able to let go of your current peg, but for the time you had to make it, it's pretty fun."},{"author_name":"Ossi","author_uid":"26674","time":"Apr 20, 2015 @ 8:20am","epoch":1429517700,"text":"Nice mechanic, although it didn't feel like the movement was as smooth as it could be. Was a bit cumbersome to fling yourself to another peg. I like how the music fit in with the bomb theme. Well done!"},{"author_name":"TobiasNL","author_uid":"10964","time":"Apr 20, 2015 @ 8:22am","epoch":1429517820,"text":"Good stuff! I like the gameplay and the simple music loop. The interpretation of the theme was a little less strong, but the game itself made up for that."},{"author_name":"JerryLeeLodbrok","author_uid":"52436","time":"Apr 20, 2015 @ 9:32am","epoch":1429522020,"text":"Damn this is good."},{"author_name":"SkyWolf","author_uid":"18222","time":"Apr 20, 2015 @ 11:11am","epoch":1429527960,"text":"Really &quot;mobiley&quot; (that is definitely NOT a word..), fun nonetheless"},{"author_name":"pixelballoon","author_uid":"14874","time":"Apr 20, 2015 @ 1:07pm","epoch":1429534920,"text":"The swinging feels like it could have a bit less momentum, or only holding onto the peg when you hold the button, mainly so that it's easier to get out of the way of the bombs. But I really enjoyed the overall quality of it, good fun."},{"author_name":"Flygamer101","author_uid":"48756","time":"Apr 20, 2015 @ 1:17pm","epoch":1429535520,"text":"Liked the simple graphics, and was fun."},{"author_name":"ccglp","author_uid":"34494","time":"Apr 20, 2015 @ 2:54pm","epoch":1429541340,"text":"3280 HiScore, It's funny, reminds me of cut the rope"},{"author_name":"Cherrymochi","author_uid":"52393","time":"Apr 20, 2015 @ 3:12pm","epoch":1429542420,"text":"very addictive!"},{"author_name":"texdata","author_uid":"51005","time":"Apr 20, 2015 @ 3:29pm","epoch":1429543440,"text":"liked the clean and simple setting ! great one !"},{"author_name":"bazld","author_uid":"36950","time":"Apr 20, 2015 @ 7:16pm","epoch":1429557060,"text":"Thanks for the feedback everyone. Have posted a short post-mortem on the main page.\r<br\/>\r<br\/>@ccglp I got 5080 today :)  Yeah, its a bit like some other games, but not completely I hope!\r<br\/>@pixelballoon &amp; @Ossi - I did mess around with the physics settings etc, hard to say what is an ideal setup."},{"author_name":"Suvidriel","author_uid":"38976","time":"Apr 20, 2015 @ 7:19pm","epoch":1429557240,"text":"Really addicting gameplay :D Lots of fun"},{"author_name":"Hectigo","author_uid":"3671","time":"Apr 20, 2015 @ 8:39pm","epoch":1429562040,"text":"The movement feels stiff and makes the action too slow-paced. With tweaking this could be made into a decent game, but right now it doesn't quite do it for me."},{"author_name":"Split82","author_uid":"15279","time":"Apr 20, 2015 @ 8:52pm","epoch":1429562820,"text":"Simple but clever and addicting. Really nice entry! Great job."},{"author_name":"amonkalagin","author_uid":"52760","time":"Apr 20, 2015 @ 9:34pm","epoch":1429565340,"text":"Cool Mechanics and smooth implementation. Pretty fun and challenging gameplay :)"},{"author_name":"MaesK","author_uid":"30782","time":"Apr 22, 2015 @ 10:38am","epoch":1429698780,"text":"Great idea! A little hard to control (well, my touchpad is not helping either) but quite fun, nice work."},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Apr 22, 2015 @ 5:16pm","epoch":1429722660,"text":"Simple but fun game! I included it in part 2 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https:\/\/youtu.be\/N2U1d1bXaPI"},{"author_name":"rudra","author_uid":"42948","time":"Apr 22, 2015 @ 6:35pm","epoch":1429727400,"text":"Very innovative mechanics ! Good one ! Keep it up !"},{"author_name":"bazld","author_uid":"36950","time":"Apr 22, 2015 @ 6:38pm","epoch":1429727580,"text":"@Jupiter_Hadley - thats awesome! I got in early this time :)\r<br\/>\r<br\/>Yeah, game had to be simple due to time. Am wondering if the jam might suit me better than the compo next time (but I do prefer to do all art etc myself)."},{"author_name":"fixitteam","author_uid":"52954","time":"Apr 22, 2015 @ 7:57pm","epoch":1429732320,"text":"This game would amazing for mobile, even as it is. With some little adjusments (explosion upon death) and some additions (such as power-ups) it would rock.\r<br\/>\r<br\/>Good job there!"},{"author_name":"bazld","author_uid":"36950","time":"Apr 22, 2015 @ 10:03pm","epoch":1429739880,"text":"@fixitteam - very kind. Will throw it onto mobile asap. Any ideas for power-ups?!   I struggled with the new particle system, will replace explosion etc."},{"author_name":"hbocao","author_uid":"25980","time":"Apr 22, 2015 @ 11:53pm","epoch":1429746480,"text":"Cool mechanics, too bad that I suck at it hehe"},{"author_name":"rogueNoodle","author_uid":"21449","time":"Apr 24, 2015 @ 9:32am","epoch":1429867620,"text":"Fun! I could see this being expanded into a pretty addictive mobile game"},{"author_name":"dyfer","author_uid":"50857","time":"Apr 24, 2015 @ 11:34pm","epoch":1429918140,"text":"Physic feels a bit weird but like other said you should consider making a mobile game with it. Good job"},{"author_name":"Pat Kemp","author_uid":"4349","time":"Apr 28, 2015 @ 11:55pm","epoch":1430265000,"text":"Pretty fun to play! Interesting that you're descending instead of ascending. The physics felt a little sluggish to me, and I was kind of hoping for a big explosion when my bomb collided with another bomb. I could see this working well on mobile, too. Good work!"},{"author_name":"sP0CkEr2","author_uid":"7135","time":"May 6, 2015 @ 3:52am","epoch":1430884020,"text":"little tough control - but when it works - nice - great job"}],"images":["ld32\/36950-406ba20e29e4998d3a4eb822aea89846.jpg","ld32\/36950-cfbafb9b0e68cadfc456795d0fc4e3d0.jpg","ld32\/36950-ec996814552920c2c519025b0c8ec602.jpg","ld32\/36950-6ced49a19ffa38f78c5ef518ee2e92f3.jpg"],"links":[{"url":"http:\/\/bazit.itch.io\/sticky-bomber","text":"Web"},{"url":"http:\/\/bazit.itch.io\/sticky-bomber","text":"Windows"},{"url":"http:\/\/bazit.itch.io\/sticky-bomber","text":"Source"}],"metadata":{"g_key":"11370","g_author":"36950","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"11400","g_title":"Sticky Bomber","g_status":"UCHK1","g_place":"590","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/36950-shot0-1429517016.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/36950-shot1-1429517016.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/36950-shot2-1429475916.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/36950-shot3-1429517016.png-eq-900-500.jpg"],"text":"Control the unconventional sticky bomb as you navigate the level. You get points for descending, but big bonuses for collecting stars. Avoid other bombs, they're out to get you.\r\n\r\nMouse control: click any peg to attach your stickiness. Hold mouse button anywhere to reel in. The sticky strand can only extend a certain amount.\r\n\r\nWindows desktop version available -- see links on itch.io page.\r\n\r\nPretty simple little physics game, made in less than a day after I gave up with my first idea! Hence, no time to blog as I went. I'll write post-mortem asap. Thanks + good luck all!","title":"Sticky Bomber"}