Lickitank by Beanalby

[raw]
made by Beanalby for LD32 (JAM)
Madmen combined the strength of a tank with the licking power of tongues, to create... LICKITONGUE!

Tank and ground asset packs from the wonderful Kenney.
http://www.kenney.nl/assets

Ratings

Coolness 36% 1811
Overall(Jam) 3.59 215
Fun(Jam) 3.57 181
Graphics(Jam) 3.53 404
Humor(Jam) 4.25 11
Innovation(Jam) 4.05 39
Theme(Jam) 4.29 12

Feedback

ApocoNypse
21. Apr 2015 · 01:38 UTC
Man is that licking sound effect creepy! Great job though, pretty funny and a solid game all round :)
Tasteslikefuture
21. Apr 2015 · 01:38 UTC
Very cool idea! Game seemed a bit short, but the various puzzles were all very well executed. Certainly fit the theme. Great job!
Liam :D
22. Apr 2015 · 21:07 UTC
I shouted out "GROSS" aloud and made this face -> D: <- yes, that exact face, when I extended the tongue!

10/10 :D
Blobo
22. Apr 2015 · 21:11 UTC
nice concept.
RoryD
23. Apr 2015 · 01:26 UTC
"Nuuuuuuuuhhhh"... That's all I'm thinking. A decent concept executed pretty well. I would like to see what other puzzles could be done.
ianb96
23. Apr 2015 · 01:26 UTC
Feels kinda floaty, but other than that it has very nice mechanics!
TeslaCoil
23. Apr 2015 · 01:27 UTC
Great concept! I just wish there was a bit more. Maybe enemies that could hurt you, and something to lick to gain health...?
diiq
23. Apr 2015 · 01:28 UTC
Love it. Love everything about it, and hope you make it longer.

Love the sound effects, love the look, love the mechanics of it, love the way the tongue falls limp after it mlehs.

The jump sound is a bit harsh and grating; and you might find a better way to communicate that the wall and the enemy tank are connected in a "kill this to open that" relationship.

Great work.
JulioC
23. Apr 2015 · 01:49 UTC
Man, that licking sound! Great job
doitle
23. Apr 2015 · 01:52 UTC
The licking sound totally makes this entry!
internetpaulicy
23. Apr 2015 · 01:55 UTC
I love it! Really cute and immediately fun to play. The title alone is worth its weight in gold.
pkenney
23. Apr 2015 · 02:02 UTC
Cool physics-based exploration of an unusual ability! Controls a little floaty for my taste but I can see why you went that way.
pikmin4000
23. Apr 2015 · 02:03 UTC
So funny! I wish there was music though, the mood felt really incomplete. The mechanics and puzzles were good though. I beat it- took me a while on the kill the tanks to proceed level tho ;0
pvwradtke
23. Apr 2015 · 03:00 UTC
I didn't expect to find a puzzle game like this in LD32. Bot only the idea is really cool, but you aced the implementation. Graphics are nice and work well with the game. (licks the keyboard to press the enter key)
clegamecoop
28. Apr 2015 · 23:33 UTC
Ahahaa that was pretty clever. I found myself getting a little warn out a little ways in though. I only got to the part where there are two of those orange tanks. I couldn't figure out how to get to the next part and I died a few times.

I gave you a 2 for the theme because while the tongue mechanic is interesting, it was used more as a tool than an actual weapon. Maybe it was used as one later on, but didn't see it where I was. Either way, not too bad. Pretty good concept.

--David Mckee (ViRiX)--
shadow64
04. May 2015 · 07:32 UTC
Okay this actually made me laugh a lot. Thank you for playing my game and rating it. I wish you had had time for music, but the licking audio cracked me up. The jump could also be just a LITTLE tighter for my taste (no pun intended), but I didn't mind the floatiness that much.

The art style is really cool! I wish like others that there was just more of the game.

Thanks for making it and congrats on meeting the deadline!