{"author_link":"\/author\/krunoslav\/","author_name":"Krunoslav","author_uid":"43157","comments":[{"author_name":"Saker Games","author_uid":"43705","time":"Apr 21, 2015 @ 3:13pm","epoch":1429628880,"text":"Cool colors and funny peoples. Like"},{"author_name":"Foofanoo42","author_uid":"50800","time":"Apr 21, 2015 @ 3:25pm","epoch":1429629600,"text":"I like the artwork. At no point could I actually move with WASD, guess it's more about talking to people anyway though. So I gathered I was supposed to give them what their affinity is, before they run out of patience. Couldn't understand what I lose by giving them say, gold, my inventory was always still at one. \r<br\/>\r<br\/>Anyway I like the idea of negotiation as an unconventional weapon. I think this would play a lot better if more time available and bugs tidied up. Does something happen at the end? \r<br\/>Foofanoo is now a friend of you."},{"author_name":"Foofanoo42","author_uid":"50800","time":"Apr 21, 2015 @ 3:32pm","epoch":1429630020,"text":"Moving working after a reload. Cool scrolling effect, I like it."},{"author_name":"Mak","author_uid":"25067","time":"Apr 21, 2015 @ 3:37pm","epoch":1429630320,"text":"Cool mechanic, liked to look for influentiable people to convert. Also loved the pictures. But I didn't like the move system, and found it unncessary, maybe a random generator triggered with a click would fit it better?\r<br\/>\r<br\/>I had much fun with it it though."},{"author_name":"Demy","author_uid":"44801","time":"Apr 21, 2015 @ 4:12pm","epoch":1429632420,"text":"Wow, despite of low graphics quality this game is really good. I like games about resource management and this one is very good at it."},{"author_name":"GarethIW","author_uid":"20364","time":"Apr 22, 2015 @ 9:21pm","epoch":1429737360,"text":"I just spent half an hour playing this! I'm guessing there wasn't time to put a win condition in? I had all skills at &gt;20 and nobody was giving a higher skill level. Also I couldn't successfully assassinate despite 100% probability. Still, fun!"},{"author_name":"benjamck","author_uid":"50173","time":"Apr 23, 2015 @ 6:52pm","epoch":1429814820,"text":"Clever take on the theme. It's like the Dragon Age gift system turned into a game of it's own. This could be pretty interesting if you developed the resource management side a bit more. So you only have limited gold, castle space, beds, food etc. Then you could mine for more, build more or move people in and out of rooms\/beds to win favor. Good start, very clever."},{"author_name":"rzfmzn","author_uid":"4736","time":"Apr 24, 2015 @ 2:01pm","epoch":1429883760,"text":"took me a minute to get the mechanics, but once I got it the game became very fun to play :D\r<br\/>nice job :)"},{"author_name":"Vulkanmannen","author_uid":"50049","time":"Apr 25, 2015 @ 1:45pm","epoch":1429969200,"text":"Had to read other comments to get the mechanic. When I did it was pretty fun :-)"},{"author_name":"el_kloklo","author_uid":"24498","time":"Apr 26, 2015 @ 1:37pm","epoch":1430055120,"text":"Loved the RNG used to generates the world which seems really living event if static. Also love the thema with croatian\/serbian name. Stopped when I've reached around 24 in everything, but the food is the only one which reduces when used and assassination is always at 0%."},{"author_name":"Yword","author_uid":"26150","time":"Apr 26, 2015 @ 2:42pm","epoch":1430059020,"text":"Very interesting and unique! Well done!"},{"author_name":"Justin Mullin","author_uid":"3128","time":"May 2, 2015 @ 8:14pm","epoch":1430597340,"text":"This game was much more interesting than I had initially supposed.  Once I got the hang of how the mechanics worked, I spent a long time building up my skills. I guess there's nothing to shoot for past that though?  Anyway, even without a proper goal in sight, I had a good time."},{"author_name":"Marcos Rodrigues","author_uid":"16988","time":"May 4, 2015 @ 6:32pm","epoch":1430764020,"text":"It's oddly addicting, I've spent half an hour upgrading my skills! :D\r<br\/>I don't know if there's an objective besides that, though."},{"author_name":"Sytech","author_uid":"9784","time":"May 4, 2015 @ 7:13pm","epoch":1430766480,"text":"Really cool idea and well executed. I liked the graphics and the point of view of the game."},{"author_name":"Mossy Frog","author_uid":"39222","time":"May 12, 2015 @ 12:57am","epoch":1431391920,"text":"hahaha the characters faces kept making me laugh. Love this take on the theme, very cool."},{"author_name":"bossmojoman","author_uid":"41214","time":"May 12, 2015 @ 12:59am","epoch":1431392040,"text":"Nice job!  Inciting a rebellion is a cool take on the theme."}],"images":["ld32\/43157-9e853070c40b99515dfca4a3efcf41b3.jpg","ld32\/43157-8434e35ac899de48dbcf0f6bdb92b4bf.jpg","ld32\/43157-bf82b6829bdbc70e419dbf479ed3ce4d.jpg"],"links":[{"url":"http:\/\/atakovat.com\/sociokar\/index.html","text":"Web"},{"url":"http:\/\/atakovat.com\/sociokar\/Sociokar.rar","text":"Windows"}],"metadata":{"g_key":"11490","g_author":"43157","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"11520","g_title":"Sociokar","g_status":"UCHK1","g_place":"574","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/43157-shot0-1429577998.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/43157-shot1-1429578502.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/43157-shot2-1429578838.png-eq-900-500.jpg"],"text":"You have to convince the people of the world to be part of your revolution.\r\nEach character has a mistrust, when you achieve to reach to 0, she\/he will become your friend, giving you a new skill. \r\n\r\nUse these skills to convince other characters to help you.\r\n\r\nBut be aware, they are not very patient, they will not wait for too many interactions!\r\n\r\nAWSD + Space to interact.\r\n\r\n","title":"Sociokar"}