{"author_link":"\/author\/indigo\/","author_name":"indigo","author_uid":"45376","comments":[{"author_name":"Fanttum","author_uid":"42108","time":"Apr 20, 2015 @ 3:51am","epoch":1429501560,"text":"Looks deep. But i'm on mac :\/ any web player coming soon?"},{"author_name":"indigo","author_uid":"45376","time":"Apr 20, 2015 @ 4:01am","epoch":1429502160,"text":"You're not missing out on an story, there really is none :)\r<br\/>\r<br\/>Unfortunately, I can't make a web player for technical reasons. However, if you have python and pygame installed, I am 99% sure you can just run this as-is on Mac (download the source package and run main.py)."},{"author_name":"tppr2046","author_uid":"20432","time":"Apr 20, 2015 @ 4:09am","epoch":1429502640,"text":"Fun! but hard, I am still trying.."},{"author_name":"Nonameghost","author_uid":"20603","time":"Apr 20, 2015 @ 4:11am","epoch":1429502760,"text":"Pretty interesting take on the swapping mechanic! I'd suggest trying to package it in an executable if possible. I'm not always keen on running .bats from the internet haha :D"},{"author_name":"manabreak","author_uid":"11177","time":"Apr 20, 2015 @ 5:24am","epoch":1429507140,"text":"The controls are a bit wonky, I couldn't really jump anywhere. The idea is solid, just needs some polish. :)"},{"author_name":"MJaawa","author_uid":"52666","time":"Apr 20, 2015 @ 3:54pm","epoch":1429544940,"text":"Good idea, nice implementation. Controls could use some work, but it's a solid puzzle platformer, nice :)"},{"author_name":"scorched","author_uid":"48268","time":"Apr 20, 2015 @ 3:55pm","epoch":1429545000,"text":"Nice, I wish the movement acceleration value was less though"},{"author_name":"Majsmanne","author_uid":"34770","time":"Apr 20, 2015 @ 3:59pm","epoch":1429545240,"text":"Really interesting idea! Just wish the controls where better and it took me quite a while to get the velocity swap mechanic."},{"author_name":"nihilaleph","author_uid":"49665","time":"Apr 20, 2015 @ 4:17pm","epoch":1429546320,"text":"Great mechanics and idea! Just thought the controls are a bit stiff. Maybe the levels could have some music too!"},{"author_name":"PyroSneak","author_uid":"22612","time":"Apr 20, 2015 @ 4:18pm","epoch":1429546380,"text":"I enjoyed the mechanic of switching position + velocity with the cloud"},{"author_name":"Cosmologicon","author_uid":"1151","time":"Apr 23, 2015 @ 3:38am","epoch":1429759980,"text":"Cool idea, but unfortunately I think there's a framerate issue with the physics. I keep falling through the platform on the second level. My computer is pretty slow, so I think the timestep is too large. I may try to tweak it myself at some point. Overall the controls feel a bit stiff, but it's hard to really nail platforming during LD."},{"author_name":"TeamFlare","author_uid":"25793","time":"Apr 23, 2015 @ 7:43pm","epoch":1429817880,"text":"awesome idea :D could have used some music.. but loved the comments between the levels ;)"},{"author_name":"bossmojoman","author_uid":"41214","time":"Apr 26, 2015 @ 10:36pm","epoch":1430087460,"text":"Hard, but fun - good job!"}],"images":["ld32\/45376-9aca6041544bf5a8dd11ad350959aa64.jpg","ld32\/45376-77427cd509be56b94c5e27d1fdddb6a6.jpg","ld32\/45376-b513236cd8963583a7a83800d82925cb.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/kysxzoxgd7qxqg1\/ld32.zip?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/cvkrfkdd5efomjx\/ld32src.tar?dl=0","text":"Source"}],"metadata":{"g_key":"11500","g_author":"45376","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"11530","g_title":"A Tale of Two Souls","g_status":"UCHK1","g_place":"752","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/45376-shot0-1429487954.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/45376-shot1-1429487954.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/45376-shot2-1429487954.png-eq-900-500.jpg"],"text":"A classic platformer with a twist. You have a gun - a soul gun - and after your kingdom was attacked by <enemy>, you need to <goal>. Because the gun shoots your soulmate's soul, you can, at any time, exchange your position and velocity for the projectile's. Can you push this ability to its limits? Will you beat this platformer?\r\n\r\nControls explained ingame.\r\n\r\nWritten in Python, using pygame. You can run this on Linux (or any other OS) if you have Python and pygame installed. (I would love to cxfreeze this project, but there's a bug that prevents me from doing that, it seems.)","title":"A Tale of Two Souls"}