drone-a-pult by ChrisGaudino

[raw]
made by ChrisGaudino for LD32 (COMPO)
Pilot your drone-a-pult and fire projectiles to knock down the walls!

Tip: If you're having trouble making some of the longer shots, trying taking a run up at the line before shooting to get some extra oomph.

EDIT: I've uploaded a post-jam version as well with a new slow motion effect to make it a bit easier to line up shots.

Controls:

WSADQE to move. Double tap in any direction to perform a flip.
Shift to climb.
Conrol to descend.
Touch a projectile to pick it up.
Perform a flip, then left click or space bar to release the projectile.
Right click and drag to rotate camera.
M toggles mute
T toggles fullscreen
You cannot cross the red line.
Knock the wall down below the line shown to win!

by Chris Gaudino
@GaudinoGames
www.gaudinogames.com

Note to Chrome users: Sorry, I tried the webgl export, but it just wasn't satisfactory at this point. If you'd rather not use the workaround to re-enable NPAPI, I did include standalone builds for Windows, Mac, and Linux (they run better than the webplayer anyway).

Known bugs:
If you hit the ground too hard (like during a flip), the 'springiness" of the catapult arm can launch you pretty far, including over the red line.
The blue 'win' line is sometimes black (so far only seen on Windows).
There seems to be some input lag in the webplayer version. It is much easier to time your shots in the downloaded version.

Ratings

Coolness 81% 2
Overall 3.79 104
Audio 3.10 338
Fun 3.55 195
Graphics 3.79 165
Humor 2.31 766
Innovation 4.13 34
Mood 3.00 484
Theme 3.62 325

Feedback

Pawige
20. Apr 2015 路 03:48 UTC
Nice! Very well put together overall. Had a very tough time releasing at the right time on the flip though, it happens very fast. The drone kept bouncing off the ground and floating off into space, as well.
handkor
20. Apr 2015 路 03:49 UTC
Very polished game. Great work.
ruthiepee
20. Apr 2015 路 04:19 UTC
At first glance, wow wow wow! I love that intro transition with the falling blocks. And the rotating menu screens-- clever and beautiful. And the transitional fades... I love it. As for the actual game, I couldn't really get the hang of it. The flip happens so fast that I could never release the blocks at the right time. Also, how do you move up and down?
馃帳 ChrisGaudino
20. Apr 2015 路 04:29 UTC
Rutihipee, thanks for pointing out that I omitted the climb/descend buttons from the game page. They are listed in the control page in game. Shift to climb, control to descend.
Modoc73
20. Apr 2015 路 04:32 UTC
Loved the menu design. Nice and clean. and nice transitions. Had alot of difficultly trying to move the drone where I wanted to go though.
OmnipotentPotatoDEV
20. Apr 2015 路 04:44 UTC
Great job! The game definitely seemed polished/finished as if you weren't scrambling at the last minute to get everything done.

Only concern was that you couldn't exit the game...? Didn't rate down for that of course tho.
haveric
20. Apr 2015 路 04:50 UTC
I spent way too much time on this. It's very well put together, but I ended up giving up on the fourth level as I was just having too much trouble releasing at the right time to get anywhere close to the wall.
LTPATS
20. Apr 2015 路 08:57 UTC
I really like the overall concept. My biggest trouble was getting the hang of the controls. To me they felt kinda weird, and having the camera rotation be completely independent from the player's orientation made it difficult to navigate, even paying attention to the colored markers on the drone. It was fun zipping around and picking up stuff, though. I feel like a step-by-step tutorial could really help in getting the overall idea of the game across. This was fun and I'd love to see more of this, great job!
ker0chan
20. Apr 2015 路 09:15 UTC
Nicely done ! I could almost see this becoming a real life thing. I would totally participate in Drone Olympics.

With some simple but nicer graphics, I guess you could turn this into a real game/toy :)
Figglewatts
20. Apr 2015 路 12:20 UTC
I hope this later becomes a thing in real life. I would totally watch this.
texdata
20. Apr 2015 路 15:19 UTC
picking can be troublesome and controls are many but nicely put game where you can spend lots of time !
sawyerWeld
20. Apr 2015 路 16:42 UTC
It's awesome! Really enjoyed playing it. My main gripe is that the controls aren't very responsive, which makes it frustratingly difficult to aim.
Jack Zackowitz
20. Apr 2015 路 16:51 UTC
Really hard to get the hang of, but so satisfying when you pull of a successful throw.
thumbgarden
20. Apr 2015 路 23:34 UTC
Nice and polished. I am terrible at it but its good
ApocoNypse
21. Apr 2015 路 01:14 UTC
Great game, one of the best I've played so far. Nice work :)
amras0000
21. Apr 2015 路 02:16 UTC
thanks to how quickly the flip happens, any aiming was reduced to hoping that my timing was alright. Otherwise, a well-polished game.
DrPrettyPatty
21. Apr 2015 路 04:40 UTC
Simple beautiful graphics, nicely polished, nice sounds. This was fun, it was very satisfying when the walls came down! Totally worth putting some time in to get the hang of the controls. The only issue I had was the drone floating upwards after throws (probably just a preference but I'd rather it stabilized itself instead of keeping its velocity). Fantastic job!
Xanjos
21. Apr 2015 路 18:21 UTC
The game is really hard due to how the mechanics work but it's very fun to play and definitely well polished.
jtpup0
22. Apr 2015 路 00:06 UTC
Really cool idea you've got here, games prtty difficult too ut fun nonetheless!
Lynx
23. Apr 2015 路 02:11 UTC
Felt like a really quadcopter. The super fast flip was pretty brutal to line up any good trajectory, but it looks like you guys fixed it in post. I love your menu, it appeals to the graphic designer side of me very well
Jupiter_Hadley
24. Apr 2015 路 01:41 UTC
Really neat graphics! I included it in part 4 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/aLTEhRhwd8A
pvwradtke
24. Apr 2015 路 02:07 UTC
Very nice, loved the graphics and interface. The drone feels natural, though the physics used made it a bit hard to control first. Congratulations!
2Bit
24. Apr 2015 路 02:58 UTC
Cool idea and fun to play but probably too hard to get the right flip.
AnnaGavaldaKedavra
25. Apr 2015 路 09:45 UTC
Good Original idea. Very polished. Nice to find that kind of weird game in LD!
rudra
25. Apr 2015 路 19:58 UTC
Very nice and polished game :) Great graphics, Good work :)
Omiya Games
25. Apr 2015 路 21:25 UTC
The controls are complicated, cumbersome, and difficult. Something so easy as throwing objects is made infinitely harder by adding timing and unresponsive controls into the mix. The wall blocks are ridiculously heavy, and with the the lack of juice, the whole game appears mundane, stupid, and unimportant.

And yet...and yet....

Why am I having so much fun!?!?!
coderitual
27. Apr 2015 路 22:46 UTC
Wow! Good work here. Really like simple 3d UI style. Good mechanics behind the gameplay makes me want to play it more. My appreciation.
broknecho
30. Apr 2015 路 00:58 UTC
Super neat idea here. Had big problems visually figuring out when to release the blocks but you only have little time to tighten that up.

Cool idea for a physics puzzler here. Well done!
Evergreen Games
05. May 2015 路 07:25 UTC
Wow. I'm torn between giving it 1 star and giving it 5. its super tedious picking up ammo and really hard to be accurate, but i just played it for 3 hours straight, so that has to count for something. its a really cool idea nonetheless. i was able to beat every level in the fast version except the games and level 6. i would really like to see this developed further. it would be really cool as a multiplayer 4v4 where you have to knock down the opponents fort. overall weird but somehow still awesome.