Mørke by pstudio
You control our protagonist in a strange world occupied by talkative people and angry monsters. With no apparent way to defeat the monsters unconventional methods must be used to reach the end of this world.
Edit:
Added Mac, Linux and WebGL builds.
Mac and Linux builds are untested.
WebGL takes a long time to load.
Edit:
Added Mac, Linux and WebGL builds.
Mac and Linux builds are untested.
WebGL takes a long time to load.
Ratings
| Coolness | 47% | 1383 |
| Overall(Jam) | 3.19 | 535 |
| Fun(Jam) | 2.52 | 874 |
| Graphics(Jam) | 3.88 | 222 |
| Humor(Jam) | 1.94 | 898 |
| Innovation(Jam) | 2.36 | 894 |
| Mood(Jam) | 4.12 | 29 |
| Theme(Jam) | 2.56 | 928 |
Would have loved to reach the end.
The darkness chasing me also seemed at odds with wanting to read characters' text at times, it may be nicer if there was a bit more separation between story bits and action bits.
Much more content than my entry though, so A for effort!
The gameplay could have been fun if only I knew what I was doing! Sorry but I didn't get what the interactions did, nor how to pass by the monsters without getting eaten. I tried both the Web and Windows versions to see if it was some bug but apparently I'm just not getting it!
I also didn't quite understand the enemy mechanic; just let them hit you three times and be done with it? Couldn't seem to avoid them. If that's so the part with 12 dogs was quite tedious, since it took a lot of backtracking to the health globe...
The "You must make a choise" part was also frustrating, since the run to the disappearing platformer part (which took me nearly ten tries) was long and boring.
Also pretty annoying that you're supposed to read the text but there's something chasing you so there really isn't time for it.
Nice atmosphere, but the gameplay is mediocre at best.
Nice one, I didnt get the ending... Any pick I'm loosing... :'(
Maybe it's normal.