Hot Kitty! by One Seed Fruit
Ratings
| Coolness | 88% | 2 |
| Overall | 2.43 | 1076 |
| Audio | 2.18 | 751 |
| Fun | 2.13 | 1070 |
| Graphics | 2.63 | 801 |
| Humor | 3.12 | 349 |
| Innovation | 2.61 | 876 |
| Mood | 2.54 | 846 |
| Theme | 3.07 | 776 |
| Coolness | 88% | 2 |
| Overall | 2.43 | 1076 |
| Audio | 2.18 | 751 |
| Fun | 2.13 | 1070 |
| Graphics | 2.63 | 801 |
| Humor | 3.12 | 349 |
| Innovation | 2.61 | 876 |
| Mood | 2.54 | 846 |
| Theme | 3.07 | 776 |
I couldn't think of what to do with "An Unconventional Weapon", but I wanted to participate very badly, so I just let my imagination run wild.
And thanks to chaosed0 for pointing that out, I've fixed the score not resetting, sorry about that.
And yeah, I did the audio when there was only 1 hour left. My voice recorded impromptu into 3 files with Audacity.
Also check my game please! x)
And I spent 3 hours making the graphics in Inkscape before I started coding. :D So I did everything in a hurry and now my C# scripts are a huge mess.
Full version of this could be badass xD
Also the audio was a bit grating.
tummyache : Thanks! :D Sorry about the audio, it was done in the last hour. :( I just fired up Audacity and squeaked and meowed.
pvwradtke : Thanks! They're not really particle effects. I made a set of randomized polygons in Inkscape, brought them over into Unity and put them in an array, and randomly picked one to shoot out at a time. Of course, I also scaled and change the alpha for each image over time. See https://github.com/ranmaru90/LD32_HOTKITTY/blob/master/Assets/MyAssets/Sprites/rect5104-1.png
But you did definitely a better job!