Geisterblut by nuprahtor

[raw]
made by nuprahtor for LD32 (JAM)
This is a game about ghost hunter.

WASD - movement
Left Mouse Button - shoot
Left shift - run

Music used:
Naked City - Batman
Naked City - The Sicilian Clan
Naked City - Speedball

For Ludum Dare 23

I used some of my old art assets as well as Naked City music, so I disabled Graphics and Audio voting categories.

Ratings

Coolness 82% 2
Overall(Jam) 3.58 229
Fun(Jam) 3.37 277
Humor(Jam) 3.56 169
Innovation(Jam) 3.27 395
Mood(Jam) 4.08 35
Theme(Jam) 2.88 815

Feedback

napoleon
20. Apr 2015 · 15:24 UTC
Maybe one of the best games I played on this Ludum Dare - not kidding ! I only thought the audio to be a little bit too loud.
Ditto
20. Apr 2015 · 15:30 UTC
Okay wow. Dude. What the hell just happened to me? WHAT THE HELL?

This game caught me off guard. It crams up the weirdness JUST until you're getting a grip on things, and then it vomits out something new to set you off! The graphics are disgustingly beautiful in their twisted way. Pacing is perfect and the music fits right in.

This game is art.
I fucking love it.
<3
TomBoogaart
20. Apr 2015 · 15:57 UTC
that was weird!
rattower
20. Apr 2015 · 15:57 UTC
breddy gud
kyyrma
20. Apr 2015 · 18:03 UTC
Goichi Suda presents: Silent Hill. It's games like this that make me want to learn Unity.
Hectate
20. Apr 2015 · 19:31 UTC
i DON'T KNOW WHAT TO THINK. Ooops caps sorry. It's more fitting though.
zwartraider
20. Apr 2015 · 19:32 UTC
Oh man, this game got very trippy real quick :) The visuals are really cool, especially the beginning.
AlexDJones
20. Apr 2015 · 19:35 UTC
Great atmosphere, amazing music, one of my favourite entries so far!
local minimum
20. Apr 2015 · 19:36 UTC
I really didn't understand the mechanism when shooting but apart from that, the volume on the music and that there was a bit too much intro text, this game was a blast to play. It was weird and strange in a very nice way.
hercludes
20. Apr 2015 · 19:45 UTC
Wow, a lot was happening at once. Even though the gameplay is pretty rudiment and it's not an inconvenient weapon at all, it's a lot of fun to play and I can only imagine the reactions some people would get from playing it.
Frenchie
21. Apr 2015 · 06:23 UTC
I'm at a loss for words, which is what I think you were going for :P
LuckyCassette
21. Apr 2015 · 14:00 UTC
This is amazing. 5 stars for everything except theme since it's still ultimately just a gun even if you say it's a special gun.
That music is pro too.
ProjectX593
21. Apr 2015 · 15:28 UTC
Probably the strangest game I've played so far!
SelfTitled
21. Apr 2015 · 17:45 UTC
My head hurts and my ears are bleeding lol
Team-KwaKwa
21. Apr 2015 · 20:29 UTC
Lol, great first impression. Would like to see it full release!
Simon
21. Apr 2015 · 20:57 UTC
Crazy!
Matthew Rayfield
21. Apr 2015 · 21:17 UTC
really quite cool. love the feel of it
hexdie
22. Apr 2015 · 02:09 UTC
That was fucking awesome! Fantastic music (and music choices) and great artwork. It could've used a cursor of some sorts because it was a little hard to aim but still very enjoyable.
flwns
22. Apr 2015 · 10:34 UTC
well then...
panurge
22. Apr 2015 · 19:15 UTC
I always like your games and this could be one of my favourites. I really hope you keep working on it - I do want to know what happens next! Fritz is a character deserving further development...

Anyway, great art, music and mood. The spinning targets on the ghosts were fun too.
OberynMartell
24. Apr 2015 · 21:53 UTC
I don't think I really understood what happened there. The gameplay is fun and the graphics fits a lot with the theme.
Franklin's Ghost
25. Apr 2015 · 09:36 UTC
Weird, crazy entry which was a fun ride. Loved the music you choose which worked really well with the whole concept you were going for. The dialogue was also great.
emmelineprufrock
25. Apr 2015 · 17:17 UTC
Awesome! You're the person behind Composition 83. I love that game.

So much style and flavor and world building. Love the moodiness and the music decisions.
Horsed
25. Apr 2015 · 20:33 UTC
Really creepy. Infact, too creepy for me :-) I couldn't play for long. But I saw it's uniqueness and awesomeness.
nassi
25. Apr 2015 · 22:22 UTC
Certainly something different, but didn't really like it as a game. I don't really know what you were going for (the shock factor?), but the walk in the beginning albeit moody was just pointless and changing the size of the cursor based on the distance was a poor choice. Not that it wasn't hard enough to shoot at them with the red text spinning in place anyways.
Mase
26. Apr 2015 · 18:52 UTC
Extremely unpleasant and abrasive.
Just interesting enough to taunt players with the sudden anticlimax.
Pierrec
27. Apr 2015 · 14:12 UTC
Why did you remove the Audio and the graphics?!
Well...it's the least "nuprahtor" game I played haha and it's pretty rad anyway. You really suprised me here. I like to be surprised :)
🎤 nuprahtor
27. Apr 2015 · 14:45 UTC
I removed it because the music is not mine and this game uses three graphic assets that I made back in January (I was out of time to make new).
phi6
27. Apr 2015 · 16:38 UTC
WTF did I just play. Wow. Can't praise this one enough!
alvivar
30. Apr 2015 · 05:31 UTC
Superb
kabutakogames
01. May 2015 · 01:17 UTC
Its got a cool upsetting style that catches you off guard, but I found it to hard to decypher the battle to get much of a rush out of it
Skiddings
10. May 2015 · 20:40 UTC
Well... huh?
pstudio
11. May 2015 · 16:51 UTC
Well that was interesting. Love the mood. Didn't get the shooting mechanic.