Street Of Disrespect by schizokoa

[raw]
made by schizokoa for LD32 (JAM)
This is our entry, sadly a huge bug is making the camera goes wrong at the very start of the game, I'll post a bugfix version as soon as I can (by tomorrow, I need so sleep right now)!

Please consider waiting for the fix before voting!

Feedback

Hyoga-3D
21. Apr 2015 · 03:17 UTC
haha cool take on the theme, nice visuals too.
KhaoTom
21. Apr 2015 · 09:36 UTC
The fighting with words thing is a great Idea, something we also used a bit of. The instructions are displayed out in a clever way, however the game throws a bunch of enemies at you immediately, so there's no opportunity to read them. I would have liked the enemies to pose more of a threat, as it is now they are easily beaten by mashing any attack, and even using the wrong word can be used to stun-lock. The graphics and aesthetic are top notch!
careless
23. Apr 2015 · 00:48 UTC
Very cool idea, didnt work out about the weaknesses straight away but became apparent just before I read it on the wall!

Nice pixel are too, no sounds which is a shame would have been nice to hear the words shouted out.

Once I killed the initial wave I did not get another.

Over all a great prototype and a nice twist on an old classic
ianburnette
23. Apr 2015 · 00:52 UTC
Very cool concept, though it made me a little uncomfortable to play. Maybe that's the point?
Dir3kt
23. Apr 2015 · 20:27 UTC
Very good idea just hoped it was longer :(
jmborden
02. May 2015 · 21:36 UTC
Kind of reminds me of River City Ransom