{"author_link":"\/author\/doublezeroonezero\/","author_name":"Double Zero One Zero","author_uid":"36138","comments":[{"author_name":"jmborden","author_uid":"42811","time":"Apr 21, 2015 @ 6:38am","epoch":1429597980,"text":"Cool Idea. Did you try http:\/\/doesmybrowsersupportwebgl.com\/ and making sure it doesn't say &quot;Nay&quot; for the people who can't get it to work on their system?"},{"author_name":"goadrich","author_uid":"50710","time":"Apr 22, 2015 @ 2:35am","epoch":1429669800,"text":"Nice. Felt like a twits on Daleks, was able to get up to 17 one round. Would have liked a bit more time to revel in my score before restarting the next round."},{"author_name":"joekinley","author_uid":"3012","time":"Apr 22, 2015 @ 8:17am","epoch":1429690320,"text":"I liked it a lot. Cool music, cool graphics, cool gameplay, simple and nice idea. Good job"},{"author_name":"Darek Greenly","author_uid":"38590","time":"Apr 22, 2015 @ 6:04pm","epoch":1429725540,"text":"Super fun! 2 indirect controls over the stage, the blade and enemies (always going straight at you)."},{"author_name":"SamH","author_uid":"26183","time":"Apr 26, 2015 @ 9:54pm","epoch":1430084940,"text":"Well that&rsquo;s pretty awesome for 7 hours, to be honest. Nice artwork, I liked the music, and loved the constant shaking when the blade bounces."},{"author_name":"SimianLogic","author_uid":"15570","time":"May 6, 2015 @ 6:23pm","epoch":1430936280,"text":"Super fun! I would totally play this on console -- maybe with 4-player local coop and different colored blades\/heroes. Really impressive work for only 7 hours"}],"images":["ld32\/36138-006c7e08616925a540e78f85e60931fa.jpg","ld32\/36138-ca94e88be9e6ff1c7df94fccd2d35473.jpg","ld32\/36138-9b8e20ff210404fb9e87529fec429dd9.jpg"],"links":[{"url":"http:\/\/doublezeroonezero.com\/GravityBlade\/index.html","text":"Web"}],"metadata":{"g_key":"11632","g_author":"36138","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"11662","g_title":"Gravity Blade","g_status":"UCHK1","g_place":"99999","g_commentcount":"6","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/36138-shot0-1429575836.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/36138-shot1-1429575836.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/36138-shot2-1429575836.png-eq-900-500.jpg"],"text":"THIS GAME WAS MADE IN 7 HOURS. YOU HAVE BEEN WARNED.\r\n\r\nWelcome to Gravity Blade! A game made in 7 hours. Because we were super late for the Jam.\r\nYour mission? Kill Zombies.\r\nYour weapon? Gravity. Sort of.\r\nYou biggest fear? Waking up one morning and finding the head of your long lost teddy bear in your bed. Also being \"cleft in twain\" by a giant flying saw blade, though that's secondary.\r\n\r\nControls:\r\n- Arrow keys\/WASD for movement\r\n- Space for activating gravitational pull.\r\n\r\nMade by:\r\nPontus Lund\u00e9n (Art, Music, Design)\r\nPetter Henriksson (Programmer)\r\nDavid Norberg (Programmer)\r\n\r\n#################\r\nUnity's WebGL thingy seems to not work on some systems. We haven't had the time to check out why :\/","title":"Gravity Blade"}