{"author_link":"\/author\/hardband\/","author_name":"hardband","author_uid":"46594","comments":[{"author_name":"ianburnette","author_uid":"44075","time":"Apr 20, 2015 @ 6:04pm","epoch":1429552740,"text":"Neat. Geometry Wars meets ... uh, Spiderman, I guess. Thanks for the epileptic-friendly mode!"},{"author_name":"blaster391","author_uid":"44371","time":"Apr 20, 2015 @ 9:47pm","epoch":1429566120,"text":"Game was fun, seizure mode is best mode... Very interesting concept."},{"author_name":"cdgugler","author_uid":"15070","time":"Apr 21, 2015 @ 12:12am","epoch":1429574820,"text":"Cool concept, this game is insane on seizure mode."},{"author_name":"sugarbyte","author_uid":"34276","time":"Apr 21, 2015 @ 12:13am","epoch":1429574880,"text":"Neat!"},{"author_name":"emmelineprufrock","author_uid":"22454","time":"Apr 21, 2015 @ 12:15am","epoch":1429575000,"text":"Kinda impressed that there's an epileptic mode (well, photosensitive epileptic). Not a lot of people think that far ahead in a jam game. \r<br\/>\r<br\/>Great concept and I really enjoyed it, even if I wasn't terribly good at it."},{"author_name":"SimianLogic","author_uid":"15570","time":"Apr 21, 2015 @ 8:54pm","epoch":1429649340,"text":"Reminds me of Michael Brough's Helix. Is there any reason to not just always plant your wire in the center of the screen? It might've been cooler if you had a finite amount of wire instead of being able to extend it all the way across the screen."},{"author_name":"volkoivan","author_uid":"44824","time":"Apr 22, 2015 @ 10:43am","epoch":1429699080,"text":"Interesting concept with the hard level, where colours are overlapping with enemies :)\r<br\/>But you certainly need to add in-game instructions, left-click wasn't obvious!"},{"author_name":"mantis","author_uid":"779","time":"Apr 22, 2015 @ 11:03am","epoch":1429700280,"text":"Really cool idea!"},{"author_name":"seankimdesign","author_uid":"38879","time":"Apr 26, 2015 @ 11:32pm","epoch":1430090820,"text":"I am glad you've put in the non-epilepsy mode. I just have a hard time figuring out why the screenblink mode is the default recommended way to play. Anyways, I enjoyed the gameplay very much. With a little bit of polish, I can see it being a success on the mobile platform as well. Kudos."},{"author_name":"pistolshrimps","author_uid":"52468","time":"Apr 28, 2015 @ 10:20pm","epoch":1430259300,"text":"i really like that you put the seizure friendly option right beside the seizure gameplay option! ;)"},{"author_name":"lochmann-apps","author_uid":"52509","time":"May 6, 2015 @ 6:26pm","epoch":1430936460,"text":"Nice one, would love to use some gravity."},{"author_name":"Borkleby","author_uid":"50895","time":"May 12, 2015 @ 12:05am","epoch":1431388800,"text":"I just forgot I'm epileptic... gggggzzzzhhhaaaaaah!!!! My eyes!!!!!"}],"images":["ld32\/46594-2e55787acce32d319ab1bd752777b682.jpg","ld32\/46594-b978cd2df7bd6aa57611d3f1da5dd257.jpg","ld32\/46594-da5860a121c2158f654eeb25bf1dca5b.jpg"],"links":[{"url":"http:\/\/hardband.itch.io\/wired-in","text":"Itch.io (Web Player and Windows Downloads)"}],"metadata":{"g_key":"11641","g_author":"46594","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"11671","g_title":"Wired In","g_status":"UCHK1","g_place":"752","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/46594-shot0-1429494302.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/46594-shot1-1429494302.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/46594-shot2-1429494302.png-eq-900-500.jpg"],"text":"*WARNING: SOME MODES CONTAIN FLASHING LIGHTS*\r\n\r\nMade for Ludum Dare 32 with the theme: unconventional weapon.\r\n\r\nA minimalistic arcade game to get the highest point total. You place your wire which is atached to your character and where you placed it. Using this wire you have to kill enemies and avoid friendlies, racking up as high a score as possible.\r\n\r\nNote: If using the web player please play in fullscreen mode, there is currently a bug which cuts off the edges of the screen\r\n\r\nControls:\r\n\r\nMove - WASD\r\n\r\nDrop Wire - Left Click\r\n\r\nEnemies:\r\n\r\nRed - Normal Enemy\r\n\r\nGreen - Friendly (Do not kill)\r\n\r\nOrange - Chaser\r\n\r\nYellow - Fast Chaser\r\n\r\n*Game does not support Mac or Linux as I had no way of testing*","title":"Wired In"}